#F3D9BC

Closest named color: Peach Puff (#FFDAB9). oklch(89.9% 0.048 70.2), rgb(243, 217, 188).

Aa

Black text reads best on this color (15.46:1).

About this color

#F3D9BC is a light, muted orange. In OKLCH its lightness is 90%, its chroma 0.048 and its hue 70°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.018 away. Black text reads best on it, at 15.46:1.

Hue familyOranges
Lightnesslight (90%)
Chromamuted (0.048)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text15.46:1
White text1.35:1

Values

HEX#F3D9BC
RGBrgb(243, 217, 188)
HSLhsl(32, 70%, 85%)
OKLCHoklch(89.9% 0.048 70.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F3D9BC 1.35:1 Fails Lc -20.1 Dividers and decoration only
Black text on #F3D9BC 15.46:1 AAA Lc 86.1 Fine for body text
#F3D9BC text on white 1.35:1 Fails Lc 17.5 Dividers and decoration only
#F3D9BC text on black 15.46:1 AAA Lc -86.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5F0

    oklch(97.2% 0.008 73.7)

  2. Step 100

    100

    #F2E8DD

    oklch(93.6% 0.018 70.2)

  3. Step 200

    200 (this color)

    #F3D9BC

    oklch(89.9% 0.048 70.2)

  4. Step 300

    300

    #DBBA96

    oklch(80.9% 0.061 69.2)

  5. Step 400

    400

    #C89659

    oklch(70.8% 0.099 70.6)

  6. Step 500

    500

    #B97A1E

    oklch(63.1% 0.126 70.4)

  7. Step 600

    600

    #9F6500

    oklch(55.7% 0.12 70.6)

  8. Step 700

    700

    #865400

    oklch(49.1% 0.106 70.2)

  9. Step 800

    800

    #6E4400

    oklch(42.6% 0.092 70.1)

  10. Step 900

    900

    #5C3900

    oklch(37.7% 0.081 71.3)

  11. Step 950

    950

    #362105

    oklch(26.9% 0.052 70.1)

Export this scale for Tailwind in the Tailwind colors tool

#F3D9BC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E2DABA0.024
Deuteranopia (no green cones)#E9DFBD0.019
Tritanopia (no blue cones)#FDD3D10.040
Achromatopsia (no color)#DDDDDD0.048

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F3D9BC

    #F3D9BC

    oklch(89.9% 0.048 70.2)

  • #C7E1FD

    #C7E1FD

    oklch(90% 0.048 250.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F3D9BC

    #F3D9BC

    oklch(89.9% 0.048 70.2)

  • #FBD4C6

    #FBD4C6

    oklch(89.9% 0.048 40.7)

  • #E5DFBB

    #E5DFBB

    oklch(89.9% 0.048 99.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F3D9BC

    #F3D9BC

    oklch(89.9% 0.048 70.2)

  • #BCE6F4

    #BCE6F4

    oklch(90% 0.048 220.1)

  • #D7DBFE

    #D7DBFE

    oklch(89.9% 0.048 280.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F3D9BC

    #F3D9BC

    oklch(89.9% 0.048 70.2)

  • #BAE9E5

    #BAE9E5

    oklch(90% 0.049 189.9)

  • #E8D6F6

    #E8D6F6

    oklch(90% 0.047 310.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F3D9BC

    #F3D9BC

    oklch(89.9% 0.048 70.2)

  • #C3E8D3

    #C3E8D3

    oklch(89.9% 0.048 160.4)

  • #C7E1FD

    #C7E1FD

    oklch(90% 0.048 250.3)

  • #F5D2E8

    #F5D2E8

    oklch(90% 0.048 340.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F3D9BC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F3D9BC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.