#F3D9BB

Closest named color: Peach Puff (#FFDAB9). oklch(89.9% 0.049 71.1), rgb(243, 217, 187).

Aa

Black text reads best on this color (15.45:1).

About this color

#F3D9BB is a light, muted orange. In OKLCH its lightness is 90%, its chroma 0.049 and its hue 71°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.018 away. Black text reads best on it, at 15.45:1.

Hue familyOranges
Lightnesslight (90%)
Chromamuted (0.049)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text15.45:1
White text1.35:1

Values

HEX#F3D9BB
RGBrgb(243, 217, 187)
HSLhsl(32, 70%, 84%)
OKLCHoklch(89.9% 0.049 71.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F3D9BB 1.35:1 Fails Lc -20.1 Dividers and decoration only
Black text on #F3D9BB 15.45:1 AAA Lc 86.1 Fine for body text
#F3D9BB text on white 1.35:1 Fails Lc 17.6 Dividers and decoration only
#F3D9BB text on black 15.45:1 AAA Lc -86.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EF

    oklch(97.2% 0.009 78.3)

  2. Step 100

    100

    #F2E8DD

    oklch(93.6% 0.018 70.2)

  3. Step 200

    200 (this color)

    #F3D9BB

    oklch(89.9% 0.049 71.1)

  4. Step 300

    300

    #DBBA94

    oklch(80.8% 0.063 70.7)

  5. Step 400

    400

    #C89656

    oklch(70.7% 0.101 71.7)

  6. Step 500

    500

    #BA7A17

    oklch(63.2% 0.13 70.9)

  7. Step 600

    600

    #9E6500

    oklch(55.5% 0.12 71.1)

  8. Step 700

    700

    #855500

    oklch(49.1% 0.105 71.8)

  9. Step 800

    800

    #6E4500

    oklch(42.8% 0.092 71.2)

  10. Step 900

    900

    #5C3900

    oklch(37.7% 0.081 71.3)

  11. Step 950

    950

    #362104

    oklch(26.9% 0.053 70.9)

Export this scale for Tailwind in the Tailwind colors tool

#F3D9BB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E3DAB90.023
Deuteranopia (no green cones)#E9DFBC0.019
Tritanopia (no blue cones)#FDD3D10.041
Achromatopsia (no color)#DDDDDD0.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F3D9BB

    #F3D9BB

    oklch(89.9% 0.049 71.1)

  • #C6E1FE

    #C6E1FE

    oklch(89.9% 0.049 250.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F3D9BB

    #F3D9BB

    oklch(89.9% 0.049 71.1)

  • #FCD4C5

    #FCD4C5

    oklch(90% 0.05 41.6)

  • #E4DFBA

    #E4DFBA

    oklch(89.8% 0.049 101)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F3D9BB

    #F3D9BB

    oklch(89.9% 0.049 71.1)

  • #BBE6F5

    #BBE6F5

    oklch(89.9% 0.049 221.1)

  • #D7DBFE

    #D7DBFE

    oklch(89.9% 0.048 280.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F3D9BB

    #F3D9BB

    oklch(89.9% 0.049 71.1)

  • #B9E9E5

    #B9E9E5

    oklch(89.9% 0.05 190)

  • #E8D5F6

    #E8D5F6

    oklch(89.9% 0.049 311)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F3D9BB

    #F3D9BB

    oklch(89.9% 0.049 71.1)

  • #C2E8D3

    #C2E8D3

    oklch(89.8% 0.049 161.1)

  • #C6E1FE

    #C6E1FE

    oklch(89.9% 0.049 250.3)

  • #F6D2E7

    #F6D2E7

    oklch(90% 0.048 342.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F3D9BB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F3D9BB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.