#F3D7BD

Closest named color: Peach Puff (#FFDAB9). oklch(89.6% 0.047 65.1), rgb(243, 215, 189).

Aa

Black text reads best on this color (15.26:1).

About this color

#F3D7BD is a light, muted orange. In OKLCH its lightness is 90%, its chroma 0.047 and its hue 65°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.021 away. Black text reads best on it, at 15.26:1.

Hue familyOranges
Lightnesslight (90%)
Chromamuted (0.047)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text15.26:1
White text1.37:1

Values

HEX#F3D7BD
RGBrgb(243, 215, 189)
HSLhsl(29, 69%, 85%)
OKLCHoklch(89.6% 0.047 65.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F3D7BD 1.37:1 Fails Lc -20.9 Dividers and decoration only
Black text on #F3D7BD 15.26:1 AAA Lc 85.4 Fine for body text
#F3D7BD text on white 1.37:1 Fails Lc 18.3 Dividers and decoration only
#F3D7BD text on black 15.26:1 AAA Lc -85.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F0

    oklch(97% 0.008 61.5)

  2. Step 100

    100

    #F2E8DE

    oklch(93.6% 0.017 67.6)

  3. Step 200

    200 (this color)

    #F3D7BD

    oklch(89.6% 0.047 65.1)

  4. Step 300

    300

    #DCB998

    oklch(80.8% 0.06 65.1)

  5. Step 400

    400

    #CA945E

    oklch(70.7% 0.096 65.2)

  6. Step 500

    500

    #BC782B

    oklch(63.1% 0.123 64.9)

  7. Step 600

    600

    #A46100

    oklch(55.6% 0.125 64.9)

  8. Step 700

    700

    #8A5100

    oklch(49% 0.11 65.1)

  9. Step 800

    800

    #724200

    oklch(42.7% 0.096 65.1)

  10. Step 900

    900

    #5E3707

    oklch(37.7% 0.08 64.7)

  11. Step 950

    950

    #372108

    oklch(27.1% 0.05 66)

Export this scale for Tailwind in the Tailwind colors tool

#F3D7BD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E0D8BB0.027
Deuteranopia (no green cones)#E7DEBD0.024
Tritanopia (no blue cones)#FDD1D00.037
Achromatopsia (no color)#DCDCDC0.047

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F3D7BD

    #F3D7BD

    oklch(89.6% 0.047 65.1)

  • #C4E1FA

    #C4E1FA

    oklch(89.7% 0.046 244.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F3D7BD

    #F3D7BD

    oklch(89.6% 0.047 65.1)

  • #FAD2C8

    #FAD2C8

    oklch(89.5% 0.047 34.3)

  • #E6DDBA

    #E6DDBA

    oklch(89.6% 0.047 95.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F3D7BD

    #F3D7BD

    oklch(89.6% 0.047 65.1)

  • #BBE5F0

    #BBE5F0

    oklch(89.6% 0.046 215.4)

  • #D3DBFC

    #D3DBFC

    oklch(89.6% 0.046 274.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F3D7BD

    #F3D7BD

    oklch(89.6% 0.047 65.1)

  • #BBE7E1

    #BBE7E1

    oklch(89.5% 0.046 186.2)

  • #E4D5F6

    #E4D5F6

    oklch(89.5% 0.047 305.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F3D7BD

    #F3D7BD

    oklch(89.6% 0.047 65.1)

  • #C5E6CF

    #C5E6CF

    oklch(89.5% 0.047 155)

  • #C4E1FA

    #C4E1FA

    oklch(89.7% 0.046 244.3)

  • #F1D2E9

    #F1D2E9

    oklch(89.6% 0.046 335)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F3D7BD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F3D7BD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.