#F3D3AF

Closest named color: Light Peach (#FFD8B1). oklch(88.5% 0.06 70.2), rgb(243, 211, 175).

Aa

Black text reads best on this color (14.74:1).

About this color

#F3D3AF is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.060 and its hue 70°. Its hue sits on the warm side of the wheel. The nearest named color is Light Peach (#FFD8B1), ΔE 0.023 away. Black text reads best on it, at 14.74:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.060)
Temperaturewarm
Nearest nameLight Peach (#FFD8B1)
Black text14.74:1
White text1.42:1

Values

HEX#F3D3AF
RGBrgb(243, 211, 175)
HSLhsl(32, 74%, 82%)
OKLCHoklch(88.5% 0.06 70.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F3D3AF 1.42:1 Fails Lc -23.2 Dividers and decoration only
Black text on #F3D3AF 14.74:1 AAA Lc 83.3 Fine for body text
#F3D3AF text on white 1.42:1 Fails Lc 20.4 Dividers and decoration only
#F3D3AF text on black 14.74:1 AAA Lc -83.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4EE

    oklch(97% 0.01 67.7)

  2. Step 100

    100

    #F4E8DA

    oklch(93.7% 0.023 71.8)

  3. Step 200

    200 (this color)

    #F3D3AF

    oklch(88.5% 0.06 70.2)

  4. Step 300

    300

    #E1B98A

    oklch(81% 0.077 70.9)

  5. Step 400

    400

    #D19241

    oklch(70.7% 0.123 70.1)

  6. Step 500

    500

    #BD7800

    oklch(63.1% 0.137 69.9)

  7. Step 600

    600

    #9F6500

    oklch(55.7% 0.12 70.6)

  8. Step 700

    700

    #865400

    oklch(49.1% 0.106 70.2)

  9. Step 800

    800

    #6E4400

    oklch(42.6% 0.092 70.1)

  10. Step 900

    900

    #5C3900

    oklch(37.7% 0.081 71.3)

  11. Step 950

    950

    #382000

    oklch(26.9% 0.058 69.5)

Export this scale for Tailwind in the Tailwind colors tool

#F3D3AF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DFD4AD0.029
Deuteranopia (no green cones)#E6DBB00.026
Tritanopia (no blue cones)#FFCBC90.050
Achromatopsia (no color)#D8D8D80.060

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F3D3AF

    #F3D3AF

    oklch(88.5% 0.06 70.2)

  • #BDDDFF

    #BDDDFF

    oklch(88.5% 0.058 250.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F3D3AF

    #F3D3AF

    oklch(88.5% 0.06 70.2)

  • #FDCDBC

    #FDCDBC

    oklch(88.6% 0.059 40.4)

  • #E2DBAE

    #E2DBAE

    oklch(88.6% 0.06 100.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F3D3AF

    #F3D3AF

    oklch(88.5% 0.06 70.2)

  • #AEE3F5

    #AEE3F5

    oklch(88.5% 0.06 220.7)

  • #D1D6FF

    #D1D6FF

    oklch(88.5% 0.057 279.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F3D3AF

    #F3D3AF

    oklch(88.5% 0.06 70.2)

  • #ACE6E2

    #ACE6E2

    oklch(88.4% 0.059 190.8)

  • #E5CFF7

    #E5CFF7

    oklch(88.5% 0.059 309.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F3D3AF

    #F3D3AF

    oklch(88.5% 0.06 70.2)

  • #B8E6CC

    #B8E6CC

    oklch(88.5% 0.06 160.1)

  • #BDDDFF

    #BDDDFF

    oklch(88.5% 0.058 250.1)

  • #F5CAE5

    #F5CAE5

    oklch(88.4% 0.06 340.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F3D3AF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F3D3AF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.