#F3D2BD

Closest named color: Peach Puff (#FFDAB9). oklch(88.6% 0.047 54.4), rgb(243, 210, 189).

Aa

Black text reads best on this color (14.76:1).

About this color

#F3D2BD is a light, muted orange. In OKLCH its lightness is 89%, its chroma 0.047 and its hue 54°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.030 away. Black text reads best on it, at 14.76:1.

Hue familyOranges
Lightnesslight (89%)
Chromamuted (0.047)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text14.76:1
White text1.42:1

Values

HEX#F3D2BD
RGBrgb(243, 210, 189)
HSLhsl(23, 69%, 85%)
OKLCHoklch(88.6% 0.047 54.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F3D2BD 1.42:1 Fails Lc -23.1 Dividers and decoration only
Black text on #F3D2BD 14.76:1 AAA Lc 83.4 Fine for body text
#F3D2BD text on white 1.42:1 Fails Lc 20.3 Dividers and decoration only
#F3D2BD text on black 14.76:1 AAA Lc -83.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F0

    oklch(97.1% 0.008 56.3)

  2. Step 100

    100

    #F4E7DF

    oklch(93.6% 0.018 54)

  3. Step 200

    200 (this color)

    #F3D2BD

    oklch(88.6% 0.047 54.4)

  4. Step 300

    300

    #E0B79C

    oklch(80.9% 0.06 55.1)

  5. Step 400

    400

    #CF9066

    oklch(70.6% 0.095 54.2)

  6. Step 500

    500

    #C27339

    oklch(63.1% 0.123 54.4)

  7. Step 600

    600

    #AD5A0E

    oklch(55.6% 0.133 54.7)

  8. Step 700

    700

    #944900

    oklch(49% 0.123 54)

  9. Step 800

    800

    #793C06

    oklch(42.7% 0.103 53.9)

  10. Step 900

    900

    #613411

    oklch(37.6% 0.08 54.6)

  11. Step 950

    950

    #391F0C

    oklch(27% 0.05 54.8)

Export this scale for Tailwind in the Tailwind colors tool

#F3D2BD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBD4BC0.034
Deuteranopia (no green cones)#E3DBBD0.031
Tritanopia (no blue cones)#FDCCCC0.033
Achromatopsia (no color)#D8D8D80.047

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F3D2BD

    #F3D2BD

    oklch(88.6% 0.047 54.4)

  • #BCDFF4

    #BCDFF4

    oklch(88.5% 0.047 234.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F3D2BD

    #F3D2BD

    oklch(88.6% 0.047 54.4)

  • #F7CECA

    #F7CECA

    oklch(88.5% 0.047 24.6)

  • #E8D8B7

    #E8D8B7

    oklch(88.7% 0.047 85.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F3D2BD

    #F3D2BD

    oklch(88.6% 0.047 54.4)

  • #B6E3E8

    #B6E3E8

    oklch(88.6% 0.047 204.7)

  • #CADAF9

    #CADAF9

    oklch(88.6% 0.046 263.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F3D2BD

    #F3D2BD

    oklch(88.6% 0.047 54.4)

  • #BBE4D7

    #BBE4D7

    oklch(88.6% 0.046 174)

  • #DBD4F6

    #DBD4F6

    oklch(88.6% 0.047 294.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F3D2BD

    #F3D2BD

    oklch(88.6% 0.047 54.4)

  • #C7E2C7

    #C7E2C7

    oklch(88.6% 0.046 145.2)

  • #BCDFF4

    #BCDFF4

    oklch(88.5% 0.047 234.4)

  • #EAD0EB

    #EAD0EB

    oklch(88.7% 0.046 324.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F3D2BD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F3D2BD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.