#F3D2AC

Closest named color: Vanilla (#E9D8A6). oklch(88.2% 0.062 70.8), rgb(243, 210, 172).

Aa

Black text reads best on this color (14.62:1).

About this color

#F3D2AC is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.062 and its hue 71°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.024 away. Black text reads best on it, at 14.62:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.062)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.62:1
White text1.43:1

Values

HEX#F3D2AC
RGBrgb(243, 210, 172)
HSLhsl(32, 75%, 81%)
OKLCHoklch(88.2% 0.062 70.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F3D2AC 1.43:1 Fails Lc -23.7 Dividers and decoration only
Black text on #F3D2AC 14.62:1 AAA Lc 82.9 Fine for body text
#F3D2AC text on white 1.43:1 Fails Lc 20.9 Dividers and decoration only
#F3D2AC text on black 14.62:1 AAA Lc -82.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4EE

    oklch(97% 0.01 67.7)

  2. Step 100

    100

    #F4E8DA

    oklch(93.7% 0.023 71.8)

  3. Step 200

    200 (this color)

    #F3D2AC

    oklch(88.2% 0.062 70.8)

  4. Step 300

    300

    #E2B887

    oklch(80.8% 0.081 70.6)

  5. Step 400

    400

    #D2913A

    oklch(70.6% 0.128 70.6)

  6. Step 500

    500

    #BC7900

    oklch(63.1% 0.136 71.1)

  7. Step 600

    600

    #9F6500

    oklch(55.7% 0.12 70.6)

  8. Step 700

    700

    #865400

    oklch(49.1% 0.106 70.2)

  9. Step 800

    800

    #6E4500

    oklch(42.8% 0.092 71.2)

  10. Step 900

    900

    #5C3900

    oklch(37.7% 0.081 71.3)

  11. Step 950

    950

    #382100

    oklch(27.1% 0.058 71.5)

Export this scale for Tailwind in the Tailwind colors tool

#F3D2AC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DED3AA0.030
Deuteranopia (no green cones)#E6DAAD0.026
Tritanopia (no blue cones)#FFCAC80.052
Achromatopsia (no color)#D7D7D70.062

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F3D2AC

    #F3D2AC

    oklch(88.2% 0.062 70.8)

  • #BCDCFF

    #BCDCFF

    oklch(88.3% 0.059 250.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F3D2AC

    #F3D2AC

    oklch(88.2% 0.062 70.8)

  • #FDCBB9

    #FDCBB9

    oklch(88.1% 0.062 40.7)

  • #E1DAAB

    #E1DAAB

    oklch(88.2% 0.062 100.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F3D2AC

    #F3D2AC

    oklch(88.2% 0.062 70.8)

  • #ABE2F5

    #ABE2F5

    oklch(88.1% 0.062 221.1)

  • #D0D5FF

    #D0D5FF

    oklch(88.3% 0.058 279.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F3D2AC

    #F3D2AC

    oklch(88.2% 0.062 70.8)

  • #A9E6E2

    #A9E6E2

    oklch(88.3% 0.062 191)

  • #E5CDF7

    #E5CDF7

    oklch(88.1% 0.062 310.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F3D2AC

    #F3D2AC

    oklch(88.2% 0.062 70.8)

  • #B5E6CB

    #B5E6CB

    oklch(88.3% 0.063 160.7)

  • #BCDCFF

    #BCDCFF

    oklch(88.3% 0.059 250.8)

  • #F6C9E5

    #F6C9E5

    oklch(88.3% 0.062 340.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F3D2AC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F3D2AC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.