#F3D2AB

Closest named color: Vanilla (#E9D8A6). oklch(88.2% 0.063 71.5), rgb(243, 210, 171).

Aa

Black text reads best on this color (14.61:1).

About this color

#F3D2AB is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.063 and its hue 72°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.023 away. Black text reads best on it, at 14.61:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.063)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.61:1
White text1.43:1

Values

HEX#F3D2AB
RGBrgb(243, 210, 171)
HSLhsl(33, 75%, 81%)
OKLCHoklch(88.2% 0.063 71.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F3D2AB 1.43:1 Fails Lc -23.8 Dividers and decoration only
Black text on #F3D2AB 14.61:1 AAA Lc 82.8 Fine for body text
#F3D2AB text on white 1.43:1 Fails Lc 20.9 Dividers and decoration only
#F3D2AB text on black 14.61:1 AAA Lc -82.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4EE

    oklch(97% 0.01 67.7)

  2. Step 100

    100

    #F4E8D9

    oklch(93.6% 0.024 73.6)

  3. Step 200

    200 (this color)

    #F3D2AB

    oklch(88.2% 0.063 71.5)

  4. Step 300

    300

    #E2B886

    oklch(80.8% 0.081 71.1)

  5. Step 400

    400

    #D29136

    oklch(70.6% 0.13 71.4)

  6. Step 500

    500

    #BB7900

    oklch(63% 0.135 71.5)

  7. Step 600

    600

    #9E6500

    oklch(55.5% 0.12 71.1)

  8. Step 700

    700

    #855500

    oklch(49.1% 0.105 71.8)

  9. Step 800

    800

    #6E4500

    oklch(42.8% 0.092 71.2)

  10. Step 900

    900

    #5C3900

    oklch(37.7% 0.081 71.3)

  11. Step 950

    950

    #382100

    oklch(27.1% 0.058 71.5)

Export this scale for Tailwind in the Tailwind colors tool

#F3D2AB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DED3A80.031
Deuteranopia (no green cones)#E6DAAC0.026
Tritanopia (no blue cones)#FFCAC70.052
Achromatopsia (no color)#D7D7D70.063

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F3D2AB

    #F3D2AB

    oklch(88.2% 0.063 71.5)

  • #BCDCFF

    #BCDCFF

    oklch(88.3% 0.059 250.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F3D2AB

    #F3D2AB

    oklch(88.2% 0.063 71.5)

  • #FECBB8

    #FECBB8

    oklch(88.2% 0.064 41.4)

  • #E0DAAA

    #E0DAAA

    oklch(88.1% 0.063 101.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F3D2AB

    #F3D2AB

    oklch(88.2% 0.063 71.5)

  • #AAE2F6

    #AAE2F6

    oklch(88.1% 0.063 221.9)

  • #D1D4FF

    #D1D4FF

    oklch(88.2% 0.059 282)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F3D2AB

    #F3D2AB

    oklch(88.2% 0.063 71.5)

  • #A8E6E2

    #A8E6E2

    oklch(88.2% 0.063 191.1)

  • #E6CDF7

    #E6CDF7

    oklch(88.2% 0.063 311.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F3D2AB

    #F3D2AB

    oklch(88.2% 0.063 71.5)

  • #B4E6CB

    #B4E6CB

    oklch(88.3% 0.064 161.2)

  • #BCDCFF

    #BCDCFF

    oklch(88.3% 0.059 250.8)

  • #F6C8E4

    #F6C8E4

    oklch(88.1% 0.063 341.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F3D2AB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F3D2AB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.