#F3D0BF

Closest named color: Peach Puff (#FFDAB9). oklch(88.3% 0.046 47.5), rgb(243, 208, 191).

Aa

Black text reads best on this color (14.58:1).

About this color

#F3D0BF is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.046 and its hue 47°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.035 away. Black text reads best on it, at 14.58:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.046)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text14.58:1
White text1.43:1

Values

HEX#F3D0BF
RGBrgb(243, 208, 191)
HSLhsl(20, 68%, 85%)
OKLCHoklch(88.3% 0.046 47.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F3D0BF 1.43:1 Fails Lc -23.9 Dividers and decoration only
Black text on #F3D0BF 14.58:1 AAA Lc 82.7 Fine for body text
#F3D0BF text on white 1.43:1 Fails Lc 21.0 Dividers and decoration only
#F3D0BF text on black 14.58:1 AAA Lc -82.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F1

    oklch(97.1% 0.008 48.7)

  2. Step 100

    100

    #F4E7E0

    oklch(93.6% 0.017 50.4)

  3. Step 200

    200 (this color)

    #F3D0BF

    oklch(88.3% 0.046 47.5)

  4. Step 300

    300

    #E2B6A0

    oklch(81% 0.06 48)

  5. Step 400

    400

    #D18E6D

    oklch(70.6% 0.094 47)

  6. Step 500

    500

    #C47145

    oklch(63.2% 0.12 47.5)

  7. Step 600

    600

    #AF5724

    oklch(55.6% 0.131 47.4)

  8. Step 700

    700

    #964716

    oklch(49.1% 0.121 47.8)

  9. Step 800

    800

    #7A3B16

    oklch(42.8% 0.1 47.7)

  10. Step 900

    900

    #633319

    oklch(37.8% 0.079 47.4)

  11. Step 950

    950

    #3A1E10

    oklch(27% 0.05 46.4)

Export this scale for Tailwind in the Tailwind colors tool

#F3D0BF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9D3BE0.037
Deuteranopia (no green cones)#E1DABF0.035
Tritanopia (no blue cones)#FDCACB0.030
Achromatopsia (no color)#D7D7D70.046

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F3D0BF

    #F3D0BF

    oklch(88.3% 0.046 47.5)

  • #BADFF0

    #BADFF0

    oklch(88.2% 0.045 227.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F3D0BF

    #F3D0BF

    oklch(88.3% 0.046 47.5)

  • #F5CDCD

    #F5CDCD

    oklch(88.2% 0.045 18)

  • #EAD5B7

    #EAD5B7

    oklch(88.3% 0.046 76.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F3D0BF

    #F3D0BF

    oklch(88.3% 0.046 47.5)

  • #B6E2E3

    #B6E2E3

    oklch(88.2% 0.046 198.1)

  • #C6DAF7

    #C6DAF7

    oklch(88.3% 0.046 257.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F3D0BF

    #F3D0BF

    oklch(88.3% 0.046 47.5)

  • #BCE3D2

    #BCE3D2

    oklch(88.3% 0.047 167)

  • #D6D4F6

    #D6D4F6

    oklch(88.2% 0.047 288.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F3D0BF

    #F3D0BF

    oklch(88.3% 0.046 47.5)

  • #CAE0C3

    #CAE0C3

    oklch(88.3% 0.046 138.1)

  • #BADFF0

    #BADFF0

    oklch(88.2% 0.045 227.4)

  • #E5D0ED

    #E5D0ED

    oklch(88.4% 0.045 316.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F3D0BF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F3D0BF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.