#F3CDBC

Closest named color: Light Rose (#FFC5CB). oklch(87.6% 0.049 45.5), rgb(243, 205, 188).

Aa

Black text reads best on this color (14.26:1).

About this color

#F3CDBC is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.049 and its hue 45°. Its hue sits on the warm side of the wheel. The nearest named color is Light Rose (#FFC5CB), ΔE 0.038 away. Black text reads best on it, at 14.26:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.049)
Temperaturewarm
Nearest nameLight Rose (#FFC5CB)
Black text14.26:1
White text1.47:1

Values

HEX#F3CDBC
RGBrgb(243, 205, 188)
HSLhsl(19, 70%, 85%)
OKLCHoklch(87.6% 0.049 45.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F3CDBC 1.47:1 Fails Lc -25.3 Dividers and decoration only
Black text on #F3CDBC 14.26:1 AAA Lc 81.4 Fine for body text
#F3CDBC text on white 1.47:1 Fails Lc 22.3 Dividers and decoration only
#F3CDBC text on black 14.26:1 AAA Lc -81.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4F1

    oklch(97.2% 0.009 44.9)

  2. Step 100

    100

    #F5E6E0

    oklch(93.5% 0.018 43.2)

  3. Step 200

    200 (this color)

    #F3CDBC

    oklch(87.6% 0.049 45.5)

  4. Step 300

    300

    #E4B59F

    oklch(81% 0.063 46.4)

  5. Step 400

    400

    #D58C6B

    oklch(70.7% 0.101 45)

  6. Step 500

    500

    #C86E42

    oklch(63.2% 0.128 45.6)

  7. Step 600

    600

    #B3531F

    oklch(55.5% 0.14 45.4)

  8. Step 700

    700

    #9A4311

    oklch(49.1% 0.13 45.3)

  9. Step 800

    800

    #7D3812

    oklch(42.7% 0.108 45.7)

  10. Step 900

    900

    #653117

    oklch(37.7% 0.084 45.4)

  11. Step 950

    950

    #3B1D0F

    oklch(26.9% 0.053 44.9)

Export this scale for Tailwind in the Tailwind colors tool

#F3CDBC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7D0BB0.040
Deuteranopia (no green cones)#DFD8BC0.038
Tritanopia (no blue cones)#FEC7C80.031
Achromatopsia (no color)#D5D5D50.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F3CDBC

    #F3CDBC

    oklch(87.6% 0.049 45.5)

  • #B5DEEF

    #B5DEEF

    oklch(87.7% 0.049 225)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F3CDBC

    #F3CDBC

    oklch(87.6% 0.049 45.5)

  • #F5CACC

    #F5CACC

    oklch(87.7% 0.049 15)

  • #EAD2B3

    #EAD2B3

    oklch(87.6% 0.049 74.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F3CDBC

    #F3CDBC

    oklch(87.6% 0.049 45.5)

  • #B2E1E0

    #B2E1E0

    oklch(87.7% 0.049 194.7)

  • #C1D8F7

    #C1D8F7

    oklch(87.5% 0.05 255.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F3CDBC

    #F3CDBC

    oklch(87.6% 0.049 45.5)

  • #B9E1CF

    #B9E1CF

    oklch(87.6% 0.049 166.2)

  • #D2D2F6

    #D2D2F6

    oklch(87.5% 0.049 285.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F3CDBC

    #F3CDBC

    oklch(87.6% 0.049 45.5)

  • #C8DEBE

    #C8DEBE

    oklch(87.6% 0.049 135.8)

  • #B5DEEF

    #B5DEEF

    oklch(87.7% 0.049 225)

  • #E3CDED

    #E3CDED

    oklch(87.6% 0.049 315.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F3CDBC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F3CDBC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.