#F3CDB5

Closest named color: Pale Oak (#DBCFB0). oklch(87.5% 0.054 54.1), rgb(243, 205, 181).

Aa

Black text reads best on this color (14.21:1).

About this color

#F3CDB5 is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.054 and its hue 54°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.036 away. Black text reads best on it, at 14.21:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.054)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.21:1
White text1.47:1

Values

HEX#F3CDB5
RGBrgb(243, 205, 181)
HSLhsl(23, 72%, 83%)
OKLCHoklch(87.5% 0.054 54.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F3CDB5 1.47:1 Fails Lc -25.6 Dividers and decoration only
Black text on #F3CDB5 14.21:1 AAA Lc 81.2 Fine for body text
#F3CDB5 text on white 1.47:1 Fails Lc 22.5 Dividers and decoration only
#F3CDB5 text on black 14.21:1 AAA Lc -80.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4F0

    oklch(97.1% 0.009 52.1)

  2. Step 100

    100

    #F5E7DE

    oklch(93.7% 0.02 55.1)

  3. Step 200

    200 (this color)

    #F3CDB5

    oklch(87.5% 0.054 54.1)

  4. Step 300

    300

    #E5B597

    oklch(80.9% 0.069 53.5)

  5. Step 400

    400

    #D68D5B

    oklch(70.7% 0.111 54.3)

  6. Step 500

    500

    #C96E25

    oklch(63% 0.141 54.3)

  7. Step 600

    600

    #AF5800

    oklch(55.6% 0.139 54.3)

  8. Step 700

    700

    #944900

    oklch(49% 0.123 54)

  9. Step 800

    800

    #7A3B00

    oklch(42.6% 0.107 54)

  10. Step 900

    900

    #663103

    oklch(37.7% 0.092 53.7)

  11. Step 950

    950

    #3C1D06

    oklch(26.9% 0.059 53.7)

Export this scale for Tailwind in the Tailwind colors tool

#F3CDB5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D8D0B30.039
Deuteranopia (no green cones)#E1D8B50.037
Tritanopia (no blue cones)#FFC6C60.038
Achromatopsia (no color)#D4D4D40.054

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F3CDB5

    #F3CDB5

    oklch(87.5% 0.054 54.1)

  • #B4DCF4

    #B4DCF4

    oklch(87.4% 0.054 234.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F3CDB5

    #F3CDB5

    oklch(87.5% 0.054 54.1)

  • #F8C9C5

    #F8C9C5

    oklch(87.6% 0.054 23.9)

  • #E7D3AE

    #E7D3AE

    oklch(87.4% 0.054 82.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F3CDB5

    #F3CDB5

    oklch(87.5% 0.054 54.1)

  • #ADE1E6

    #ADE1E6

    oklch(87.5% 0.054 203.6)

  • #C4D6FA

    #C4D6FA

    oklch(87.4% 0.054 264.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F3CDB5

    #F3CDB5

    oklch(87.5% 0.054 54.1)

  • #B2E2D3

    #B2E2D3

    oklch(87.5% 0.054 173.9)

  • #D7D0F7

    #D7D0F7

    oklch(87.6% 0.054 293.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F3CDB5

    #F3CDB5

    oklch(87.5% 0.054 54.1)

  • #C1E0C0

    #C1E0C0

    oklch(87.5% 0.054 144.3)

  • #B4DCF4

    #B4DCF4

    oklch(87.4% 0.054 234.6)

  • #E8CAEA

    #E8CAEA

    oklch(87.4% 0.054 324.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F3CDB5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F3CDB5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.