#F3CAAB

Closest named color: Pale Oak (#DBCFB0). oklch(86.7% 0.062 58.9), rgb(243, 202, 171).

Aa

Black text reads best on this color (13.84:1).

About this color

#F3CAAB is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.062 and its hue 59°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.035 away. Black text reads best on it, at 13.84:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.062)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.84:1
White text1.51:1

Values

HEX#F3CAAB
RGBrgb(243, 202, 171)
HSLhsl(26, 75%, 81%)
OKLCHoklch(86.7% 0.062 58.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F3CAAB 1.51:1 Fails Lc -27.2 Dividers and decoration only
Black text on #F3CAAB 13.84:1 AAA Lc 79.7 Fine for body text
#F3CAAB text on white 1.51:1 Fails Lc 24.0 Dividers and decoration only
#F3CAAB text on black 13.84:1 AAA Lc -79.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4EE

    oklch(97.1% 0.011 63.4)

  2. Step 100

    100

    #F6E7DB

    oklch(93.7% 0.023 61.2)

  3. Step 200

    200 (this color)

    #F3CAAB

    oklch(86.7% 0.062 58.9)

  4. Step 300

    300

    #E8B58D

    oklch(81% 0.08 59.4)

  5. Step 400

    400

    #DB8B47

    oklch(70.7% 0.128 58.7)

  6. Step 500

    500

    #CA6F00

    oklch(63.2% 0.15 59.1)

  7. Step 600

    600

    #AA5C00

    oklch(55.5% 0.132 58.7)

  8. Step 700

    700

    #904D00

    oklch(49.1% 0.117 58.7)

  9. Step 800

    800

    #763E00

    oklch(42.5% 0.101 58.7)

  10. Step 900

    900

    #633300

    oklch(37.6% 0.089 58.6)

  11. Step 950

    950

    #3D1D00

    oklch(27% 0.064 58.4)

Export this scale for Tailwind in the Tailwind colors tool

#F3CAAB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6CDA90.042
Deuteranopia (no green cones)#E0D5AB0.038
Tritanopia (no blue cones)#FFC2C10.045
Achromatopsia (no color)#D2D2D20.062

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F3CAAB

    #F3CAAB

    oklch(86.7% 0.062 58.9)

  • #AEDAF8

    #AEDAF8

    oklch(86.7% 0.062 238.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F3CAAB

    #F3CAAB

    oklch(86.7% 0.062 58.9)

  • #FAC4BC

    #FAC4BC

    oklch(86.6% 0.063 28.1)

  • #E4D2A5

    #E4D2A5

    oklch(86.7% 0.062 88.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F3CAAB

    #F3CAAB

    oklch(86.7% 0.062 58.9)

  • #A3DFE9

    #A3DFE9

    oklch(86.6% 0.062 208.9)

  • #C2D2FD

    #C2D2FD

    oklch(86.6% 0.062 269.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F3CAAB

    #F3CAAB

    oklch(86.7% 0.062 58.9)

  • #A7E1D4

    #A7E1D4

    oklch(86.6% 0.062 179.4)

  • #D8CBF7

    #D8CBF7

    oklch(86.7% 0.062 298.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F3CAAB

    #F3CAAB

    oklch(86.7% 0.062 58.9)

  • #B8DFBD

    #B8DFBD

    oklch(86.6% 0.062 148.6)

  • #AEDAF8

    #AEDAF8

    oklch(86.7% 0.062 238.2)

  • #EBC5E8

    #EBC5E8

    oklch(86.7% 0.063 328.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F3CAAB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F3CAAB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.