#F3C8B2

Closest named color: Pale Oak (#DBCFB0). oklch(86.4% 0.057 48.6), rgb(243, 200, 178).

Aa

Black text reads best on this color (13.71:1).

About this color

#F3C8B2 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.057 and its hue 49°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.038 away. Black text reads best on it, at 13.71:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.057)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.71:1
White text1.53:1

Values

HEX#F3C8B2
RGBrgb(243, 200, 178)
HSLhsl(20, 73%, 83%)
OKLCHoklch(86.4% 0.057 48.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F3C8B2 1.53:1 Fails Lc -27.8 Dividers and decoration only
Black text on #F3C8B2 13.71:1 AAA Lc 79.2 Fine for body text
#F3C8B2 text on white 1.53:1 Fails Lc 24.6 Dividers and decoration only
#F3C8B2 text on black 13.71:1 AAA Lc -78.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4F0

    oklch(97.1% 0.009 52.1)

  2. Step 100

    100

    #F7E6DE

    oklch(93.6% 0.022 47)

  3. Step 200

    200 (this color)

    #F3C8B2

    oklch(86.4% 0.057 48.6)

  4. Step 300

    300

    #E9B397

    oklch(80.9% 0.074 48.7)

  5. Step 400

    400

    #DC895C

    oklch(70.7% 0.118 48.5)

  6. Step 500

    500

    #D06827

    oklch(63.1% 0.151 48.5)

  7. Step 600

    600

    #B65100

    oklch(55.5% 0.15 48.4)

  8. Step 700

    700

    #9A4400

    oklch(49.2% 0.132 48.7)

  9. Step 800

    800

    #7F3700

    oklch(42.8% 0.115 48.9)

  10. Step 900

    900

    #6A2E04

    oklch(37.8% 0.099 48.6)

  11. Step 950

    950

    #3E1B07

    oklch(26.9% 0.063 47.6)

Export this scale for Tailwind in the Tailwind colors tool

#F3C8B2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D3CCB10.047
Deuteranopia (no green cones)#DDD4B20.042
Tritanopia (no blue cones)#FFC1C20.037
Achromatopsia (no color)#D1D1D10.058

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F3C8B2

    #F3C8B2

    oklch(86.4% 0.057 48.6)

  • #ACDBF1

    #ACDBF1

    oklch(86.6% 0.058 228.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F3C8B2

    #F3C8B2

    oklch(86.4% 0.057 48.6)

  • #F6C4C4

    #F6C4C4

    oklch(86.4% 0.057 18.3)

  • #E7CFA9

    #E7CFA9

    oklch(86.5% 0.057 79.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F3C8B2

    #F3C8B2

    oklch(86.4% 0.057 48.6)

  • #A6DFE0

    #A6DFE0

    oklch(86.5% 0.058 197.5)

  • #BCD4F9

    #BCD4F9

    oklch(86.4% 0.058 259)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F3C8B2

    #F3C8B2

    oklch(86.4% 0.057 48.6)

  • #AEDFCC

    #AEDFCC

    oklch(86.4% 0.057 169.3)

  • #D0CDF7

    #D0CDF7

    oklch(86.4% 0.058 288.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F3C8B2

    #F3C8B2

    oklch(86.4% 0.057 48.6)

  • #C0DCB8

    #C0DCB8

    oklch(86.4% 0.057 138.8)

  • #ACDBF1

    #ACDBF1

    oklch(86.6% 0.058 228.2)

  • #E3C7EB

    #E3C7EB

    oklch(86.4% 0.057 318.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F3C8B2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F3C8B2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.