#F3C8AC

Closest named color: Pale Oak (#DBCFB0). oklch(86.3% 0.062 54.8), rgb(243, 200, 172).

Aa

Black text reads best on this color (13.66:1).

About this color

#F3C8AC is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.062 and its hue 55°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.037 away. Black text reads best on it, at 13.66:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.062)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.66:1
White text1.53:1

Values

HEX#F3C8AC
RGBrgb(243, 200, 172)
HSLhsl(24, 75%, 81%)
OKLCHoklch(86.3% 0.062 54.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F3C8AC 1.53:1 Fails Lc -28.0 Dividers and decoration only
Black text on #F3C8AC 13.66:1 AAA Lc 79.0 Fine for body text
#F3C8AC text on white 1.53:1 Fails Lc 24.8 Dividers and decoration only
#F3C8AC text on black 13.66:1 AAA Lc -78.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4EF

    oklch(97.1% 0.01 58.2)

  2. Step 100

    100

    #F7E6DC

    oklch(93.6% 0.023 52.7)

  3. Step 200

    200 (this color)

    #F3C8AC

    oklch(86.3% 0.062 54.8)

  4. Step 300

    300

    #EAB390

    oklch(80.9% 0.08 53.8)

  5. Step 400

    400

    #DD894D

    oklch(70.7% 0.128 54.5)

  6. Step 500

    500

    #CF6A00

    oklch(63.1% 0.157 54.7)

  7. Step 600

    600

    #AF5900

    oklch(55.7% 0.138 55)

  8. Step 700

    700

    #944A00

    oklch(49.2% 0.122 54.7)

  9. Step 800

    800

    #7A3C00

    oklch(42.8% 0.106 54.9)

  10. Step 900

    900

    #663100

    oklch(37.7% 0.094 54.7)

  11. Step 950

    950

    #3E1C00

    oklch(27% 0.066 55.9)

Export this scale for Tailwind in the Tailwind colors tool

#F3C8AC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4CBAA0.045
Deuteranopia (no green cones)#DED4AC0.041
Tritanopia (no blue cones)#FFC0C00.043
Achromatopsia (no color)#D0D0D00.062

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F3C8AC

    #F3C8AC

    oklch(86.3% 0.062 54.8)

  • #ABD9F5

    #ABD9F5

    oklch(86.2% 0.062 235.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F3C8AC

    #F3C8AC

    oklch(86.3% 0.062 54.8)

  • #F8C3BE

    #F8C3BE

    oklch(86.3% 0.061 24.6)

  • #E5D0A4

    #E5D0A4

    oklch(86.4% 0.062 85.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F3C8AC

    #F3C8AC

    oklch(86.3% 0.062 54.8)

  • #A2DEE5

    #A2DEE5

    oklch(86.2% 0.062 205.1)

  • #BED2FC

    #BED2FC

    oklch(86.3% 0.063 265.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F3C8AC

    #F3C8AC

    oklch(86.3% 0.062 54.8)

  • #A8E0CF

    #A8E0CF

    oklch(86.3% 0.062 174.1)

  • #D4CBF7

    #D4CBF7

    oklch(86.4% 0.061 294.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F3C8AC

    #F3C8AC

    oklch(86.3% 0.062 54.8)

  • #BADDB9

    #BADDB9

    oklch(86.3% 0.061 144.3)

  • #ABD9F5

    #ABD9F5

    oklch(86.2% 0.062 235.2)

  • #E7C5E9

    #E7C5E9

    oklch(86.3% 0.061 324.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F3C8AC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F3C8AC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.