#F3C8A6

Closest named color: Pale Oak (#DBCFB0). oklch(86.2% 0.067 60.1), rgb(243, 200, 166).

Aa

Black text reads best on this color (13.62:1).

About this color

#F3C8A6 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.067 and its hue 60°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.036 away. Black text reads best on it, at 13.62:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.067)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.62:1
White text1.54:1

Values

HEX#F3C8A6
RGBrgb(243, 200, 166)
HSLhsl(26, 76%, 80%)
OKLCHoklch(86.2% 0.067 60.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F3C8A6 1.54:1 Fails Lc -28.2 Dividers and decoration only
Black text on #F3C8A6 13.62:1 AAA Lc 78.8 Fine for body text
#F3C8A6 text on white 1.54:1 Fails Lc 24.9 Dividers and decoration only
#F3C8A6 text on black 13.62:1 AAA Lc -78.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF4EE

    oklch(97.2% 0.012 59.6)

  2. Step 100

    100

    #F7E6DA

    oklch(93.5% 0.025 57.7)

  3. Step 200

    200 (this color)

    #F3C8A6

    oklch(86.2% 0.067 60.1)

  4. Step 300

    300

    #EAB488

    oklch(80.9% 0.086 60.3)

  5. Step 400

    400

    #DE8A3C

    oklch(70.8% 0.137 60.1)

  6. Step 500

    500

    #C87000

    oklch(63.1% 0.147 60.3)

  7. Step 600

    600

    #A95D00

    oklch(55.5% 0.13 59.8)

  8. Step 700

    700

    #8F4E00

    oklch(49.2% 0.115 60)

  9. Step 800

    800

    #763F00

    oklch(42.7% 0.101 59.7)

  10. Step 900

    900

    #633400

    oklch(37.8% 0.089 59.7)

  11. Step 950

    950

    #3C1E00

    oklch(27.1% 0.063 61.1)

Export this scale for Tailwind in the Tailwind colors tool

#F3C8A6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5CBA40.044
Deuteranopia (no green cones)#DFD4A60.040
Tritanopia (no blue cones)#FFBFBF0.050
Achromatopsia (no color)#D0D0D00.067

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F3C8A6

    #F3C8A6

    oklch(86.2% 0.067 60.1)

  • #AAD8F9

    #AAD8F9

    oklch(86.1% 0.067 239.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F3C8A6

    #F3C8A6

    oklch(86.2% 0.067 60.1)

  • #FAC2B8

    #FAC2B8

    oklch(86.1% 0.066 30.1)

  • #E2D0A0

    #E2D0A0

    oklch(86.1% 0.066 89.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F3C8A6

    #F3C8A6

    oklch(86.2% 0.067 60.1)

  • #9EDEEA

    #9EDEEA

    oklch(86.2% 0.067 210.5)

  • #C0D0FE

    #C0D0FE

    oklch(86.1% 0.066 270)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F3C8A6

    #F3C8A6

    oklch(86.2% 0.067 60.1)

  • #A1E0D3

    #A1E0D3

    oklch(86% 0.066 180.4)

  • #D8C8F8

    #D8C8F8

    oklch(86.1% 0.068 300.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F3C8A6

    #F3C8A6

    oklch(86.2% 0.067 60.1)

  • #B3DFBB

    #B3DFBB

    oklch(86.3% 0.067 150.2)

  • #AAD8F9

    #AAD8F9

    oklch(86.1% 0.067 239.7)

  • #ECC2E7

    #ECC2E7

    oklch(86.2% 0.068 330.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F3C8A6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F3C8A6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.