#F2F4DC

Closest named color: Beige (#F5F5DC). oklch(95.9% 0.032 110.9), rgb(242, 244, 220).

Aa

Black text reads best on this color (18.74:1).

About this color

#F2F4DC is a very light, muted yellow. In OKLCH its lightness is 96%, its chroma 0.032 and its hue 111°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.005 away. Black text reads best on it, at 18.74:1.

Hue familyYellows
Lightnessvery light (96%)
Chromamuted (0.032)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text18.74:1
White text1.12:1

Values

HEX#F2F4DC
RGBrgb(242, 244, 220)
HSLhsl(65, 52%, 91%)
OKLCHoklch(95.9% 0.032 110.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F2F4DC 1.12:1 Fails Lc 0.0 Not readable
Black text on #F2F4DC 18.74:1 AAA Lc 98.3 Preferred for body text
#F2F4DC text on white 1.12:1 Fails Lc 0.0 Not readable
#F2F4DC text on black 18.74:1 AAA Lc -99.3 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #F2F4DC

    oklch(95.9% 0.032 110.9)

  2. Step 100

    100

    #EAEBE2

    oklch(93.7% 0.012 111.8)

  3. Step 200

    200

    #D9DBCA

    oklch(88.5% 0.023 112.3)

  4. Step 300

    300

    #C1C4A6

    oklch(81% 0.041 112)

  5. Step 400

    400

    #A2A576

    oklch(70.8% 0.065 111)

  6. Step 500

    500

    #8B8E51

    oklch(63% 0.083 111)

  7. Step 600

    600

    #767835

    oklch(55.6% 0.09 110.5)

  8. Step 700

    700

    #636527

    oklch(49.1% 0.084 110.8)

  9. Step 800

    800

    #515222

    oklch(42.6% 0.069 110.1)

  10. Step 900

    900

    #434421

    oklch(37.7% 0.053 110.2)

  11. Step 950

    950

    #272814

    oklch(27% 0.034 110.9)

Export this scale for Tailwind in the Tailwind colors tool

#F2F4DC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F8F2DB0.009
Deuteranopia (no green cones)#F8F2DD0.010
Tritanopia (no blue cones)#F6F1ED0.027
Achromatopsia (no color)#F2F2F20.032

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F2F4DC

    #F2F4DC

    oklch(95.9% 0.032 110.9)

  • #F1EFFF

    #F1EFFF

    oklch(95.8% 0.021 291.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F2F4DC

    #F2F4DC

    oklch(95.9% 0.032 110.9)

  • #FDF0DA

    #FDF0DA

    oklch(96% 0.032 81)

  • #E7F7E3

    #E7F7E3

    oklch(95.9% 0.031 139.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F2F4DC

    #F2F4DC

    oklch(95.9% 0.032 110.9)

  • #EAF2FF

    #EAF2FF

    oklch(95.9% 0.019 260.2)

  • #FCEBFF

    #FCEBFF

    oklch(95.9% 0.032 321.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F2F4DC

    #F2F4DC

    oklch(95.9% 0.032 110.9)

  • #E2F5FF

    #E2F5FF

    oklch(95.9% 0.024 230.4)

  • #FFEBF3

    #FFEBF3

    oklch(95.8% 0.024 351.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F2F4DC

    #F2F4DC

    oklch(95.9% 0.032 110.9)

  • #DAF8FA

    #DAF8FA

    oklch(95.8% 0.031 201.5)

  • #F1EFFF

    #F1EFFF

    oklch(95.8% 0.021 291.7)

  • #FFEDEC

    #FFEDEC

    oklch(96% 0.02 21.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F2F4DC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F2F4DC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.