#F2F4D0

Closest named color: Beige (#F5F5DC). oklch(95.6% 0.047 109.9), rgb(242, 244, 208).

Aa

Black text reads best on this color (18.62:1).

About this color

#F2F4D0 is a very light, muted yellow. In OKLCH its lightness is 96%, its chroma 0.047 and its hue 110°. Its hue sits on the warm side of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.016 away. Black text reads best on it, at 18.62:1.

Hue familyYellows
Lightnessvery light (96%)
Chromamuted (0.047)
Temperaturewarm
Nearest nameBeige (#F5F5DC)
Black text18.62:1
White text1.12:1

Values

HEX#F2F4D0
RGBrgb(242, 244, 208)
HSLhsl(63, 62%, 89%)
OKLCHoklch(95.6% 0.047 109.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F2F4D0 1.12:1 Fails Lc 0.0 Not readable
Black text on #F2F4D0 18.62:1 AAA Lc 97.8 Preferred for body text
#F2F4D0 text on white 1.12:1 Fails Lc 0.0 Not readable
#F2F4D0 text on black 18.62:1 AAA Lc -98.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #F2F4D0

    oklch(95.6% 0.047 109.9)

  2. Step 100

    100

    #EAEBDE

    oklch(93.6% 0.017 110.3)

  3. Step 200

    200

    #DADBC2

    oklch(88.4% 0.033 108.9)

  4. Step 300

    300

    #C2C598

    oklch(81% 0.061 110.8)

  5. Step 400

    400

    #A4A65C

    oklch(70.7% 0.097 110)

  6. Step 500

    500

    #8F8F25

    oklch(63.1% 0.124 109.5)

  7. Step 600

    600

    #787900

    oklch(55.7% 0.122 110.4)

  8. Step 700

    700

    #656500

    oklch(49.1% 0.107 109.8)

  9. Step 800

    800

    #535300

    oklch(42.8% 0.093 109.8)

  10. Step 900

    900

    #454502

    oklch(37.8% 0.081 109.7)

  11. Step 950

    950

    #282806

    oklch(26.9% 0.051 109.4)

Export this scale for Tailwind in the Tailwind colors tool

#F2F4D0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FAF1CE0.012
Deuteranopia (no green cones)#FBF2D10.013
Tritanopia (no blue cones)#F7EFEA0.042
Achromatopsia (no color)#F1F1F10.047

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F2F4D0

    #F2F4D0

    oklch(95.6% 0.047 109.9)

  • #F0EEFF

    #F0EEFF

    oklch(95.6% 0.023 291.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F2F4D0

    #F2F4D0

    oklch(95.6% 0.047 109.9)

  • #FFEED3

    #FFEED3

    oklch(95.6% 0.04 79.5)

  • #E1F9DB

    #E1F9DB

    oklch(95.7% 0.047 139.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F2F4D0

    #F2F4D0

    oklch(95.6% 0.047 109.9)

  • #E9F1FF

    #E9F1FF

    oklch(95.6% 0.021 261.8)

  • #FBEAFF

    #FBEAFF

    oklch(95.7% 0.033 319.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F2F4D0

    #F2F4D0

    oklch(95.6% 0.047 109.9)

  • #E0F4FF

    #E0F4FF

    oklch(95.6% 0.026 231.6)

  • #FFEAF3

    #FFEAF3

    oklch(95.6% 0.026 349.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F2F4D0

    #F2F4D0

    oklch(95.6% 0.047 109.9)

  • #CDFBFD

    #CDFBFD

    oklch(95.7% 0.047 199.7)

  • #F0EEFF

    #F0EEFF

    oklch(95.6% 0.023 291.4)

  • #FFEBEB

    #FFEBEB

    oklch(95.6% 0.022 17.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F2F4D0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F2F4D0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.