#F2ECD5

Closest named color: Antique White (#FAEBD7). oklch(94.2% 0.031 94.9), rgb(242, 236, 213).

Aa

Black text reads best on this color (17.73:1).

About this color

#F2ECD5 is a very light, muted yellow. In OKLCH its lightness is 94%, its chroma 0.031 and its hue 95°. Its hue sits on the warm side of the wheel. The nearest named color is Antique White (#FAEBD7), ΔE 0.012 away. Black text reads best on it, at 17.73:1.

Hue familyYellows
Lightnessvery light (94%)
Chromamuted (0.031)
Temperaturewarm
Nearest nameAntique White (#FAEBD7)
Black text17.73:1
White text1.18:1

Values

HEX#F2ECD5
RGBrgb(242, 236, 213)
HSLhsl(48, 53%, 89%)
OKLCHoklch(94.2% 0.031 94.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F2ECD5 1.18:1 Fails Lc -10.4 Not readable
Black text on #F2ECD5 17.73:1 AAA Lc 94.6 Preferred for body text
#F2ECD5 text on white 1.18:1 Fails Lc 8.9 Not readable
#F2ECD5 text on black 17.73:1 AAA Lc -95.3 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F6F5F1

    oklch(97% 0.005 95.1)

  2. Step 100

    100 (this color)

    #F2ECD5

    oklch(94.2% 0.031 94.9)

  3. Step 200

    200

    #DDD9C9

    oklch(88.4% 0.022 95.3)

  4. Step 300

    300

    #C8C1A4

    oklch(80.9% 0.04 95.9)

  5. Step 400

    400

    #ADA173

    oklch(70.8% 0.064 95.2)

  6. Step 500

    500

    #99894E

    oklch(63.1% 0.081 94.6)

  7. Step 600

    600

    #847330

    oklch(55.7% 0.089 95.1)

  8. Step 700

    700

    #6F6022

    oklch(49.1% 0.083 95.5)

  9. Step 800

    800

    #5B4E1E

    oklch(42.6% 0.068 94.1)

  10. Step 900

    900

    #4A411E

    oklch(37.6% 0.053 95.2)

  11. Step 950

    950

    #2C2613

    oklch(27% 0.033 92.5)

Export this scale for Tailwind in the Tailwind colors tool

#F2ECD5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F1EBD40.003
Deuteranopia (no green cones)#F3EDD60.003
Tritanopia (no blue cones)#F7E8E50.028
Achromatopsia (no color)#ECECEC0.031

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F2ECD5

    #F2ECD5

    oklch(94.2% 0.031 94.9)

  • #E6EBFF

    #E6EBFF

    oklch(94.2% 0.028 274.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F2ECD5

    #F2ECD5

    oklch(94.2% 0.031 94.9)

  • #FBE8D7

    #FBE8D7

    oklch(94.2% 0.031 64.3)

  • #E7F0D9

    #E7F0D9

    oklch(94.2% 0.032 124.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F2ECD5

    #F2ECD5

    oklch(94.2% 0.031 94.9)

  • #DCEEFF

    #DCEEFF

    oklch(94.1% 0.03 246.6)

  • #F0E7FD

    #F0E7FD

    oklch(94.2% 0.031 304.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F2ECD5

    #F2ECD5

    oklch(94.2% 0.031 94.9)

  • #D5F2F9

    #D5F2F9

    oklch(94.2% 0.032 213.9)

  • #FAE4F4

    #FAE4F4

    oklch(94.1% 0.032 335.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F2ECD5

    #F2ECD5

    oklch(94.2% 0.031 94.9)

  • #D6F3EE

    #D6F3EE

    oklch(94.2% 0.031 184.2)

  • #E6EBFF

    #E6EBFF

    oklch(94.2% 0.028 274.7)

  • #FFE4E9

    #FFE4E9

    oklch(94.2% 0.03 5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F2ECD5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F2ECD5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.