#F2DFC2

Closest named color: Wheat (#F5DEB3). oklch(91.2% 0.044 78.5), rgb(242, 223, 194).

Aa

Black text reads best on this color (16.10:1).

About this color

#F2DFC2 is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.044 and its hue 78°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.018 away. Black text reads best on it, at 16.10:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.044)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text16.10:1
White text1.30:1

Values

HEX#F2DFC2
RGBrgb(242, 223, 194)
HSLhsl(36, 65%, 85%)
OKLCHoklch(91.2% 0.044 78.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F2DFC2 1.30:1 Fails Lc -17.3 Dividers and decoration only
Black text on #F2DFC2 16.10:1 AAA Lc 88.6 Fine for body text
#F2DFC2 text on white 1.30:1 Fails Lc 15.0 Dividers and decoration only
#F2DFC2 text on black 16.10:1 AAA Lc -88.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100 (this color)

    #F2DFC2

    oklch(91.2% 0.044 78.5)

  3. Step 200

    200

    #E5D7C3

    oklch(88.5% 0.031 76.9)

  4. Step 300

    300

    #D5BD98

    oklch(80.9% 0.057 78.5)

  5. Step 400

    400

    #BF9A5E

    oklch(70.7% 0.09 78.6)

  6. Step 500

    500

    #AF802A

    oklch(63.1% 0.115 78.5)

  7. Step 600

    600

    #986900

    oklch(55.6% 0.116 77.9)

  8. Step 700

    700

    #805800

    oklch(49.1% 0.102 78.1)

  9. Step 800

    800

    #694800

    oklch(42.7% 0.089 78.7)

  10. Step 900

    900

    #573C06

    oklch(37.7% 0.075 78.5)

  11. Step 950

    950

    #332308

    oklch(27% 0.047 77.3)

Export this scale for Tailwind in the Tailwind colors tool

#F2DFC2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E7DFC00.016
Deuteranopia (no green cones)#ECE3C30.012
Tritanopia (no blue cones)#FBD9D70.039
Achromatopsia (no color)#E1E1E10.044

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F2DFC2

    #F2DFC2

    oklch(91.2% 0.044 78.5)

  • #D1E3FF

    #D1E3FF

    oklch(91.1% 0.043 259.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F2DFC2

    #F2DFC2

    oklch(91.2% 0.044 78.5)

  • #FBDAC9

    #FBDAC9

    oklch(91.1% 0.043 49)

  • #E4E5C4

    #E4E5C4

    oklch(91.3% 0.044 108.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F2DFC2

    #F2DFC2

    oklch(91.2% 0.044 78.5)

  • #C5E8F9

    #C5E8F9

    oklch(91.1% 0.043 228.7)

  • #E0DEFE

    #E0DEFE

    oklch(91.2% 0.043 288.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F2DFC2

    #F2DFC2

    oklch(91.2% 0.044 78.5)

  • #C1EBEC

    #C1EBEC

    oklch(91.1% 0.043 198.2)

  • #EFD9F5

    #EFD9F5

    oklch(91.2% 0.044 319)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F2DFC2

    #F2DFC2

    oklch(91.2% 0.044 78.5)

  • #C7ECDC

    #C7ECDC

    oklch(91.2% 0.044 167.4)

  • #D1E3FF

    #D1E3FF

    oklch(91.1% 0.043 259.2)

  • #F9D7E7

    #F9D7E7

    oklch(91.2% 0.043 347.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F2DFC2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F2DFC2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.