#F2DEAE

Closest named color: Wheat (#F5DEB3). oklch(90.5% 0.066 88.1), rgb(242, 222, 174).

Aa

Black text reads best on this color (15.83:1).

About this color

#F2DEAE is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.066 and its hue 88°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.008 away. Black text reads best on it, at 15.83:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.066)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.83:1
White text1.32:1

Values

HEX#F2DEAE
RGBrgb(242, 222, 174)
HSLhsl(42, 72%, 82%)
OKLCHoklch(90.5% 0.066 88.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F2DEAE 1.32:1 Fails Lc -18.5 Dividers and decoration only
Black text on #F2DEAE 15.83:1 AAA Lc 87.6 Fine for body text
#F2DEAE text on white 1.32:1 Fails Lc 16.1 Dividers and decoration only
#F2DEAE text on black 15.83:1 AAA Lc -87.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5ED

    oklch(97.1% 0.011 84.6)

  2. Step 100

    100

    #F1E9D8

    oklch(93.6% 0.024 85.8)

  3. Step 200

    200 (this color)

    #F2DEAE

    oklch(90.5% 0.066 88.1)

  4. Step 300

    300

    #D7BE80

    oklch(80.9% 0.085 88.4)

  5. Step 400

    400

    #C49B21

    oklch(70.8% 0.136 88.2)

  6. Step 500

    500

    #AA8400

    oklch(63.2% 0.129 88.2)

  7. Step 600

    600

    #8F6E00

    oklch(55.5% 0.114 87.7)

  8. Step 700

    700

    #785C00

    oklch(49% 0.1 87.9)

  9. Step 800

    800

    #634B00

    oklch(42.6% 0.087 87.5)

  10. Step 900

    900

    #533E00

    oklch(37.6% 0.077 86.9)

  11. Step 950

    950

    #322400

    oklch(27% 0.055 86.6)

Export this scale for Tailwind in the Tailwind colors tool

#F2DEAE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E9DCAB0.015
Deuteranopia (no green cones)#EEE2AF0.011
Tritanopia (no blue cones)#FDD6D10.059
Achromatopsia (no color)#E0E0E00.066

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F2DEAE

    #F2DEAE

    oklch(90.5% 0.066 88.1)

  • #D3DFFF

    #D3DFFF

    oklch(90.5% 0.046 269.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F2DEAE

    #F2DEAE

    oklch(90.5% 0.066 88.1)

  • #FFD7B9

    #FFD7B9

    oklch(90.6% 0.06 58.8)

  • #DBE6B5

    #DBE6B5

    oklch(90.4% 0.066 118)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F2DEAE

    #F2DEAE

    oklch(90.5% 0.066 88.1)

  • #C0E6FF

    #C0E6FF

    oklch(90.6% 0.053 237)

  • #E3D9FF

    #E3D9FF

    oklch(90.5% 0.052 297.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F2DEAE

    #F2DEAE

    oklch(90.5% 0.066 88.1)

  • #ACEDF7

    #ACEDF7

    oklch(90.6% 0.066 207.9)

  • #F9D1F6

    #F9D1F6

    oklch(90.6% 0.066 328.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F2DEAE

    #F2DEAE

    oklch(90.5% 0.066 88.1)

  • #B1EFE0

    #B1EFE0

    oklch(90.6% 0.066 178.1)

  • #D3DFFF

    #D3DFFF

    oklch(90.5% 0.046 269.2)

  • #FFD2DF

    #FFD2DF

    oklch(90.6% 0.053 359)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F2DEAE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F2DEAE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.