#F2DEAD

Closest named color: Wheat (#F5DEB3). oklch(90.5% 0.067 88.4), rgb(242, 222, 173).

Aa

Black text reads best on this color (15.82:1).

About this color

#F2DEAD is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.067 and its hue 88°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.009 away. Black text reads best on it, at 15.82:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.067)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.82:1
White text1.32:1

Values

HEX#F2DEAD
RGBrgb(242, 222, 173)
HSLhsl(43, 73%, 81%)
OKLCHoklch(90.5% 0.067 88.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F2DEAD 1.32:1 Fails Lc -18.5 Dividers and decoration only
Black text on #F2DEAD 15.82:1 AAA Lc 87.5 Fine for body text
#F2DEAD text on white 1.32:1 Fails Lc 16.1 Dividers and decoration only
#F2DEAD text on black 15.82:1 AAA Lc -87.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5ED

    oklch(97.1% 0.011 84.6)

  2. Step 100

    100

    #F1E9D7

    oklch(93.5% 0.025 86.9)

  3. Step 200

    200 (this color)

    #F2DEAD

    oklch(90.5% 0.067 88.4)

  4. Step 300

    300

    #D8BE7F

    oklch(80.9% 0.086 88)

  5. Step 400

    400

    #C49B1B

    oklch(70.8% 0.138 88.6)

  6. Step 500

    500

    #A98400

    oklch(63.1% 0.129 88.8)

  7. Step 600

    600

    #8F6E00

    oklch(55.5% 0.114 87.7)

  8. Step 700

    700

    #785D00

    oklch(49.2% 0.101 88.9)

  9. Step 800

    800

    #634B00

    oklch(42.6% 0.087 87.5)

  10. Step 900

    900

    #523F00

    oklch(37.8% 0.077 89.3)

  11. Step 950

    950

    #312400

    oklch(26.8% 0.055 88.3)

Export this scale for Tailwind in the Tailwind colors tool

#F2DEAD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E9DCAA0.015
Deuteranopia (no green cones)#EFE2AE0.010
Tritanopia (no blue cones)#FDD6D10.061
Achromatopsia (no color)#DFDFDF0.067

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F2DEAD

    #F2DEAD

    oklch(90.5% 0.067 88.4)

  • #D3DFFF

    #D3DFFF

    oklch(90.5% 0.046 269.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F2DEAD

    #F2DEAD

    oklch(90.5% 0.067 88.4)

  • #FFD7B9

    #FFD7B9

    oklch(90.6% 0.06 58.8)

  • #DBE7B4

    #DBE7B4

    oklch(90.6% 0.068 118.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F2DEAD

    #F2DEAD

    oklch(90.5% 0.067 88.4)

  • #C1E5FF

    #C1E5FF

    oklch(90.4% 0.052 239.5)

  • #E4D9FF

    #E4D9FF

    oklch(90.6% 0.053 298.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F2DEAD

    #F2DEAD

    oklch(90.5% 0.067 88.4)

  • #ABEDF7

    #ABEDF7

    oklch(90.5% 0.067 207.8)

  • #F9D0F6

    #F9D0F6

    oklch(90.4% 0.067 328.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F2DEAD

    #F2DEAD

    oklch(90.5% 0.067 88.4)

  • #AFEFE0

    #AFEFE0

    oklch(90.5% 0.068 178.6)

  • #D3DFFF

    #D3DFFF

    oklch(90.5% 0.046 269.2)

  • #FFD2DF

    #FFD2DF

    oklch(90.6% 0.053 359)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F2DEAD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F2DEAD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.