#F2DDBF

Closest named color: Wheat (#F5DEB3). oklch(90.7% 0.046 76.8), rgb(242, 221, 191).

Aa

Black text reads best on this color (15.87:1).

About this color

#F2DDBF is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.046 and its hue 77°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.017 away. Black text reads best on it, at 15.87:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.046)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.87:1
White text1.32:1

Values

HEX#F2DDBF
RGBrgb(242, 221, 191)
HSLhsl(35, 66%, 85%)
OKLCHoklch(90.7% 0.046 76.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F2DDBF 1.32:1 Fails Lc -18.3 Dividers and decoration only
Black text on #F2DDBF 15.87:1 AAA Lc 87.7 Fine for body text
#F2DDBF text on white 1.32:1 Fails Lc 16.0 Dividers and decoration only
#F2DDBF text on black 15.87:1 AAA Lc -87.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #F0E9DE

    oklch(93.6% 0.017 79.3)

  3. Step 200

    200 (this color)

    #F2DDBF

    oklch(90.7% 0.046 76.8)

  4. Step 300

    300

    #D7BC96

    oklch(80.9% 0.059 76.2)

  5. Step 400

    400

    #C2995A

    oklch(70.8% 0.095 77)

  6. Step 500

    500

    #B27E21

    oklch(63% 0.121 76.7)

  7. Step 600

    600

    #996800

    oklch(55.5% 0.116 76.4)

  8. Step 700

    700

    #815700

    oklch(49% 0.103 76.4)

  9. Step 800

    800

    #6A4700

    oklch(42.6% 0.089 76.7)

  10. Step 900

    900

    #593B00

    oklch(37.8% 0.079 76.7)

  11. Step 950

    950

    #342306

    oklch(27.1% 0.05 77.1)

Export this scale for Tailwind in the Tailwind colors tool

#F2DDBF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E6DDBD0.017
Deuteranopia (no green cones)#EBE2C00.015
Tritanopia (no blue cones)#FBD7D50.040
Achromatopsia (no color)#E0E0E00.046

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F2DDBF

    #F2DDBF

    oklch(90.7% 0.046 76.8)

  • #CDE2FF

    #CDE2FF

    oklch(90.6% 0.046 256.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F2DDBF

    #F2DDBF

    oklch(90.7% 0.046 76.8)

  • #FBD8C7

    #FBD8C7

    oklch(90.7% 0.045 47.5)

  • #E3E3C0

    #E3E3C0

    oklch(90.7% 0.046 107.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F2DDBF

    #F2DDBF

    oklch(90.7% 0.046 76.8)

  • #C1E7F8

    #C1E7F8

    oklch(90.6% 0.046 226.7)

  • #DDDCFE

    #DDDCFE

    oklch(90.6% 0.046 286.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F2DDBF

    #F2DDBF

    oklch(90.7% 0.046 76.8)

  • #BEEAEB

    #BEEAEB

    oklch(90.6% 0.045 198.1)

  • #EDD7F5

    #EDD7F5

    oklch(90.6% 0.047 317.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F2DDBF

    #F2DDBF

    oklch(90.7% 0.046 76.8)

  • #C4EBDA

    #C4EBDA

    oklch(90.8% 0.047 167.1)

  • #CDE2FF

    #CDE2FF

    oklch(90.6% 0.046 256.5)

  • #F8D5E6

    #F8D5E6

    oklch(90.7% 0.045 347.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F2DDBF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F2DDBF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.