#F2DDB7

Closest named color: Wheat (#F5DEB3). oklch(90.5% 0.055 82.4), rgb(242, 221, 183).

Aa

Black text reads best on this color (15.80:1).

About this color

#F2DDB7 is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.055 and its hue 82°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.008 away. Black text reads best on it, at 15.80:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.055)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.80:1
White text1.32:1

Values

HEX#F2DDB7
RGBrgb(242, 221, 183)
HSLhsl(39, 69%, 83%)
OKLCHoklch(90.5% 0.055 82.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F2DDB7 1.32:1 Fails Lc -18.6 Dividers and decoration only
Black text on #F2DDB7 15.80:1 AAA Lc 87.4 Fine for body text
#F2DDB7 text on white 1.32:1 Fails Lc 16.2 Dividers and decoration only
#F2DDB7 text on black 15.80:1 AAA Lc -87.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EE

    oklch(97.1% 0.01 81.8)

  2. Step 100

    100

    #F1E9DB

    oklch(93.7% 0.021 81.8)

  3. Step 200

    200 (this color)

    #F2DDB7

    oklch(90.5% 0.055 82.4)

  4. Step 300

    300

    #D7BD8C

    oklch(80.9% 0.071 83)

  5. Step 400

    400

    #C39945

    oklch(70.6% 0.113 82.3)

  6. Step 500

    500

    #B08000

    oklch(63.1% 0.13 82.1)

  7. Step 600

    600

    #946B00

    oklch(55.5% 0.114 82)

  8. Step 700

    700

    #7D5A00

    oklch(49.1% 0.101 82.2)

  9. Step 800

    800

    #674900

    oklch(42.7% 0.088 81.6)

  10. Step 900

    900

    #563D00

    oklch(37.8% 0.078 82.4)

  11. Step 950

    950

    #342300

    oklch(27% 0.056 81.4)

Export this scale for Tailwind in the Tailwind colors tool

#F2DDB7 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E7DCB50.016
Deuteranopia (no green cones)#ECE2B80.014
Tritanopia (no blue cones)#FCD6D30.049
Achromatopsia (no color)#DFDFDF0.055

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F2DDB7

    #F2DDB7

    oklch(90.5% 0.055 82.4)

  • #D0E0FF

    #D0E0FF

    oklch(90.4% 0.046 263.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F2DDB7

    #F2DDB7

    oklch(90.5% 0.055 82.4)

  • #FED6BF

    #FED6BF

    oklch(90.4% 0.055 51.6)

  • #E0E4BB

    #E0E4BB

    oklch(90.5% 0.054 112)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F2DDB7

    #F2DDB7

    oklch(90.5% 0.055 82.4)

  • #BCE7FF

    #BCE7FF

    oklch(90.5% 0.055 232.6)

  • #E0DAFF

    #E0DAFF

    oklch(90.5% 0.051 292.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F2DDB7

    #F2DDB7

    oklch(90.5% 0.055 82.4)

  • #B5EBEF

    #B5EBEF

    oklch(90.4% 0.055 201.9)

  • #F2D4F6

    #F2D4F6

    oklch(90.5% 0.056 322.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F2DDB7

    #F2DDB7

    oklch(90.5% 0.055 82.4)

  • #BBECDC

    #BBECDC

    oklch(90.4% 0.055 173.1)

  • #D0E0FF

    #D0E0FF

    oklch(90.4% 0.046 263.7)

  • #FED1E3

    #FED1E3

    oklch(90.4% 0.055 352.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F2DDB7, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F2DDB7 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.