#F2DDB5

Closest named color: Wheat (#F5DEB3). oklch(90.5% 0.057 83.5), rgb(242, 221, 181).

Aa

Black text reads best on this color (15.78:1).

About this color

#F2DDB5 is a very light, muted orange. In OKLCH its lightness is 90%, its chroma 0.057 and its hue 83°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.006 away. Black text reads best on it, at 15.78:1.

Hue familyOranges
Lightnessvery light (90%)
Chromamuted (0.057)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.78:1
White text1.33:1

Values

HEX#F2DDB5
RGBrgb(242, 221, 181)
HSLhsl(39, 70%, 83%)
OKLCHoklch(90.5% 0.057 83.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F2DDB5 1.33:1 Fails Lc -18.7 Dividers and decoration only
Black text on #F2DDB5 15.78:1 AAA Lc 87.4 Fine for body text
#F2DDB5 text on white 1.33:1 Fails Lc 16.3 Dividers and decoration only
#F2DDB5 text on black 15.78:1 AAA Lc -87.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EE

    oklch(97.1% 0.01 81.8)

  2. Step 100

    100

    #F1E9DA

    oklch(93.6% 0.022 83.3)

  3. Step 200

    200 (this color)

    #F2DDB5

    oklch(90.5% 0.057 83.5)

  4. Step 300

    300

    #D8BD8A

    oklch(80.9% 0.074 83)

  5. Step 400

    400

    #C4993F

    oklch(70.6% 0.118 83)

  6. Step 500

    500

    #AF8100

    oklch(63.2% 0.13 83.3)

  7. Step 600

    600

    #936C00

    oklch(55.6% 0.114 83.5)

  8. Step 700

    700

    #7C5A00

    oklch(49% 0.101 82.9)

  9. Step 800

    800

    #664A00

    oklch(42.8% 0.088 83.6)

  10. Step 900

    900

    #553D00

    oklch(37.7% 0.077 83.5)

  11. Step 950

    950

    #332300

    oklch(26.8% 0.055 83)

Export this scale for Tailwind in the Tailwind colors tool

#F2DDB5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E7DCB20.017
Deuteranopia (no green cones)#EDE2B60.014
Tritanopia (no blue cones)#FCD6D20.051
Achromatopsia (no color)#DFDFDF0.057

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F2DDB5

    #F2DDB5

    oklch(90.5% 0.057 83.5)

  • #D0E0FF

    #D0E0FF

    oklch(90.4% 0.046 263.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F2DDB5

    #F2DDB5

    oklch(90.5% 0.057 83.5)

  • #FFD6BD

    #FFD6BD

    oklch(90.5% 0.057 53.1)

  • #DFE4B9

    #DFE4B9

    oklch(90.4% 0.057 112.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F2DDB5

    #F2DDB5

    oklch(90.5% 0.057 83.5)

  • #BCE7FF

    #BCE7FF

    oklch(90.5% 0.055 232.6)

  • #E0DAFF

    #E0DAFF

    oklch(90.5% 0.051 292.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F2DDB5

    #F2DDB5

    oklch(90.5% 0.057 83.5)

  • #B3EBF1

    #B3EBF1

    oklch(90.4% 0.057 204.4)

  • #F3D3F6

    #F3D3F6

    oklch(90.4% 0.058 323.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F2DDB5

    #F2DDB5

    oklch(90.5% 0.057 83.5)

  • #B9EDDC

    #B9EDDC

    oklch(90.5% 0.058 173)

  • #D0E0FF

    #D0E0FF

    oklch(90.4% 0.046 263.7)

  • #FFD1E2

    #FFD1E2

    oklch(90.5% 0.056 354.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F2DDB5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F2DDB5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.