#F2DCA6

Closest named color: Wheat (#F5DEB3). oklch(90% 0.074 88.4), rgb(242, 220, 166).

Aa

Black text reads best on this color (15.56:1).

About this color

#F2DCA6 is a light, moderately saturated orange. In OKLCH its lightness is 90%, its chroma 0.074 and its hue 88°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.017 away. Black text reads best on it, at 15.56:1.

Hue familyOranges
Lightnesslight (90%)
Chromamoderately saturated (0.074)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.56:1
White text1.34:1

Values

HEX#F2DCA6
RGBrgb(242, 220, 166)
HSLhsl(43, 75%, 80%)
OKLCHoklch(90% 0.074 88.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F2DCA6 1.34:1 Fails Lc -19.6 Dividers and decoration only
Black text on #F2DCA6 15.56:1 AAA Lc 86.5 Fine for body text
#F2DCA6 text on white 1.34:1 Fails Lc 17.1 Dividers and decoration only
#F2DCA6 text on black 15.56:1 AAA Lc -86.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EC

    oklch(97.1% 0.013 86.8)

  2. Step 100

    100

    #F1E9D6

    oklch(93.5% 0.027 87.9)

  3. Step 200

    200 (this color)

    #F2DCA6

    oklch(90% 0.074 88.4)

  4. Step 300

    300

    #DABE77

    oklch(81% 0.096 88.7)

  5. Step 400

    400

    #C59A00

    oklch(70.6% 0.144 88.6)

  6. Step 500

    500

    #A98400

    oklch(63.1% 0.129 88.8)

  7. Step 600

    600

    #8F6E00

    oklch(55.5% 0.114 87.7)

  8. Step 700

    700

    #785D00

    oklch(49.2% 0.101 88.9)

  9. Step 800

    800

    #634B00

    oklch(42.6% 0.087 87.5)

  10. Step 900

    900

    #523F00

    oklch(37.8% 0.077 89.3)

  11. Step 950

    950

    #312400

    oklch(26.8% 0.055 88.3)

Export this scale for Tailwind in the Tailwind colors tool

#F2DCA6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E8DAA20.016
Deuteranopia (no green cones)#EEE0A80.011
Tritanopia (no blue cones)#FED3CE0.067
Achromatopsia (no color)#DEDEDE0.074

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F2DCA6

    #F2DCA6

    oklch(90% 0.074 88.4)

  • #D0DDFF

    #D0DDFF

    oklch(89.9% 0.049 268.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F2DCA6

    #F2DCA6

    oklch(90% 0.074 88.4)

  • #FFD4B5

    #FFD4B5

    oklch(89.9% 0.064 57.6)

  • #D9E5AE

    #D9E5AE

    oklch(89.9% 0.073 117.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F2DCA6

    #F2DCA6

    oklch(90% 0.074 88.4)

  • #BDE4FF

    #BDE4FF

    oklch(90% 0.055 238.5)

  • #E2D7FF

    #E2D7FF

    oklch(90% 0.055 297.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F2DCA6

    #F2DCA6

    oklch(90% 0.074 88.4)

  • #A3ECF8

    #A3ECF8

    oklch(89.9% 0.074 208.8)

  • #FACDF7

    #FACDF7

    oklch(90% 0.074 328.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F2DCA6

    #F2DCA6

    oklch(90% 0.074 88.4)

  • #A8EFDE

    #A8EFDE

    oklch(90% 0.075 177.9)

  • #D0DDFF

    #D0DDFF

    oklch(89.9% 0.049 268.8)

  • #FFCFDD

    #FFCFDD

    oklch(90% 0.057 358.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F2DCA6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F2DCA6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.