#F2DBCF

Closest named color: Platinum (#E0E1DD). oklch(90.7% 0.03 49.4), rgb(242, 219, 207).

Aa

Black text reads best on this color (15.80:1).

About this color

#F2DBCF is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.030 and its hue 49°. Its hue sits on the warm side of the wheel. The nearest named color is Platinum (#E0E1DD), ΔE 0.029 away. Black text reads best on it, at 15.80:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.030)
Temperaturewarm
Nearest namePlatinum (#E0E1DD)
Black text15.80:1
White text1.32:1

Values

HEX#F2DBCF
RGBrgb(242, 219, 207)
HSLhsl(21, 57%, 88%)
OKLCHoklch(90.7% 0.03 49.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F2DBCF 1.32:1 Fails Lc -18.6 Dividers and decoration only
Black text on #F2DBCF 15.80:1 AAA Lc 87.4 Fine for body text
#F2DBCF text on white 1.32:1 Fails Lc 16.2 Dividers and decoration only
#F2DBCF text on black 15.80:1 AAA Lc -87.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F4F2

    oklch(97% 0.005 48.7)

  2. Step 100

    100

    #F1E8E3

    oklch(93.7% 0.012 51.3)

  3. Step 200

    200 (this color)

    #F2DBCF

    oklch(90.7% 0.03 49.4)

  4. Step 300

    300

    #D6BAAB

    oklch(80.9% 0.038 50)

  5. Step 400

    400

    #C1967E

    oklch(70.7% 0.062 50.5)

  6. Step 500

    500

    #B17B5E

    oklch(63.1% 0.079 49.1)

  7. Step 600

    600

    #9C6344

    oklch(55.5% 0.087 48.8)

  8. Step 700

    700

    #855236

    oklch(49% 0.08 48.9)

  9. Step 800

    800

    #6C442D

    oklch(42.7% 0.066 50.2)

  10. Step 900

    900

    #583928

    oklch(37.6% 0.052 49.4)

  11. Step 950

    950

    #342218

    oklch(27.1% 0.033 49.9)

Export this scale for Tailwind in the Tailwind colors tool

#F2DBCF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E1DDCE0.024
Deuteranopia (no green cones)#E6E1CF0.022
Tritanopia (no blue cones)#F9D7D80.021
Achromatopsia (no color)#DFDFDF0.030

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F2DBCF

    #F2DBCF

    oklch(90.7% 0.03 49.4)

  • #CDE5F1

    #CDE5F1

    oklch(90.8% 0.03 229.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F2DBCF

    #F2DBCF

    oklch(90.7% 0.03 49.4)

  • #F4D9D8

    #F4D9D8

    oklch(90.7% 0.03 20.3)

  • #EBDFCA

    #EBDFCA

    oklch(90.8% 0.031 81.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F2DBCF

    #F2DBCF

    oklch(90.7% 0.03 49.4)

  • #CAE7E8

    #CAE7E8

    oklch(90.7% 0.031 199.2)

  • #D5E1F5

    #D5E1F5

    oklch(90.7% 0.03 260.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F2DBCF

    #F2DBCF

    oklch(90.7% 0.03 49.4)

  • #CEE7DD

    #CEE7DD

    oklch(90.7% 0.03 169.7)

  • #DFDDF4

    #DFDDF4

    oklch(90.6% 0.031 289.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F2DBCF

    #F2DBCF

    oklch(90.7% 0.03 49.4)

  • #D6E6D3

    #D6E6D3

    oklch(90.8% 0.031 140.7)

  • #CDE5F1

    #CDE5F1

    oklch(90.8% 0.03 229.2)

  • #E9DAED

    #E9DAED

    oklch(90.6% 0.03 319.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F2DBCF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F2DBCF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.