#F2DBC4

Closest named color: Peach Puff (#FFDAB9). oklch(90.4% 0.04 67.3), rgb(242, 219, 196).

Aa

Black text reads best on this color (15.70:1).

About this color

#F2DBC4 is a very light, muted orange. In OKLCH its lightness is 90%, its chroma 0.040 and its hue 67°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.022 away. Black text reads best on it, at 15.70:1.

Hue familyOranges
Lightnessvery light (90%)
Chromamuted (0.040)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text15.70:1
White text1.33:1

Values

HEX#F2DBC4
RGBrgb(242, 219, 196)
HSLhsl(30, 64%, 86%)
OKLCHoklch(90.4% 0.04 67.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F2DBC4 1.33:1 Fails Lc -19.0 Dividers and decoration only
Black text on #F2DBC4 15.70:1 AAA Lc 87.1 Fine for body text
#F2DBC4 text on white 1.33:1 Fails Lc 16.6 Dividers and decoration only
#F2DBC4 text on black 15.70:1 AAA Lc -87.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5F1

    oklch(97.2% 0.007 67.7)

  2. Step 100

    100

    #F1E8E0

    oklch(93.6% 0.015 64.3)

  3. Step 200

    200 (this color)

    #F2DBC4

    oklch(90.4% 0.04 67.3)

  4. Step 300

    300

    #D8BB9E

    oklch(81% 0.052 67)

  5. Step 400

    400

    #C39768

    oklch(70.7% 0.082 67.7)

  6. Step 500

    500

    #B47C3D

    oklch(63.1% 0.106 66.9)

  7. Step 600

    600

    #9F6417

    oklch(55.6% 0.114 67)

  8. Step 700

    700

    #885306

    oklch(49.2% 0.106 67.2)

  9. Step 800

    800

    #6E440C

    oklch(42.6% 0.088 67.4)

  10. Step 900

    900

    #5A3A14

    oklch(37.8% 0.069 67.3)

  11. Step 950

    950

    #34220D

    oklch(26.9% 0.043 68.3)

Export this scale for Tailwind in the Tailwind colors tool

#F2DBC4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E3DCC30.021
Deuteranopia (no green cones)#E8E1C40.020
Tritanopia (no blue cones)#FBD6D40.032
Achromatopsia (no color)#DFDFDF0.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F2DBC4

    #F2DBC4

    oklch(90.4% 0.04 67.3)

  • #CBE3F9

    #CBE3F9

    oklch(90.5% 0.04 245.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F2DBC4

    #F2DBC4

    oklch(90.4% 0.04 67.3)

  • #F8D7CD

    #F8D7CD

    oklch(90.4% 0.039 37.5)

  • #E6E0C2

    #E6E0C2

    oklch(90.4% 0.04 97.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F2DBC4

    #F2DBC4

    oklch(90.4% 0.04 67.3)

  • #C3E7F1

    #C3E7F1

    oklch(90.5% 0.04 216.4)

  • #D8DEFA

    #D8DEFA

    oklch(90.5% 0.039 276)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F2DBC4

    #F2DBC4

    oklch(90.4% 0.04 67.3)

  • #C3E9E4

    #C3E9E4

    oklch(90.6% 0.04 186.8)

  • #E6D9F5

    #E6D9F5

    oklch(90.4% 0.04 306.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F2DBC4

    #F2DBC4

    oklch(90.4% 0.04 67.3)

  • #CBE8D5

    #CBE8D5

    oklch(90.5% 0.04 156.8)

  • #CBE3F9

    #CBE3F9

    oklch(90.5% 0.04 245.9)

  • #F2D6E9

    #F2D6E9

    oklch(90.5% 0.04 337.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F2DBC4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F2DBC4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.