#F2DBBC

Closest named color: Wheat (#F5DEB3). oklch(90.2% 0.048 75.3), rgb(242, 219, 188).

Aa

Black text reads best on this color (15.63:1).

About this color

#F2DBBC is a very light, muted orange. In OKLCH its lightness is 90%, its chroma 0.048 and its hue 75°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.016 away. Black text reads best on it, at 15.63:1.

Hue familyOranges
Lightnessvery light (90%)
Chromamuted (0.048)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.63:1
White text1.34:1

Values

HEX#F2DBBC
RGBrgb(242, 219, 188)
HSLhsl(34, 67%, 84%)
OKLCHoklch(90.2% 0.048 75.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F2DBBC 1.34:1 Fails Lc -19.3 Dividers and decoration only
Black text on #F2DBBC 15.63:1 AAA Lc 86.8 Fine for body text
#F2DBBC text on white 1.34:1 Fails Lc 16.9 Dividers and decoration only
#F2DBBC text on black 15.63:1 AAA Lc -86.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EF

    oklch(97.2% 0.009 78.3)

  2. Step 100

    100

    #F1E8DD

    oklch(93.5% 0.018 73.1)

  3. Step 200

    200 (this color)

    #F2DBBC

    oklch(90.2% 0.048 75.3)

  4. Step 300

    300

    #D8BC94

    oklch(80.9% 0.062 76.5)

  5. Step 400

    400

    #C59856

    oklch(70.8% 0.1 75.5)

  6. Step 500

    500

    #B57D16

    oklch(63.1% 0.127 75.7)

  7. Step 600

    600

    #9A6800

    oklch(55.6% 0.117 75.8)

  8. Step 700

    700

    #825700

    oklch(49.1% 0.103 75.7)

  9. Step 800

    800

    #6B4700

    oklch(42.8% 0.09 75.9)

  10. Step 900

    900

    #5A3A00

    oklch(37.7% 0.08 74.4)

  11. Step 950

    950

    #352204

    oklch(26.9% 0.052 74.7)

Export this scale for Tailwind in the Tailwind colors tool

#F2DBBC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E4DBBA0.020
Deuteranopia (no green cones)#EAE0BD0.016
Tritanopia (no blue cones)#FCD5D20.041
Achromatopsia (no color)#DEDEDE0.048

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F2DBBC

    #F2DBBC

    oklch(90.2% 0.048 75.3)

  • #CAE1FF

    #CAE1FF

    oklch(90.2% 0.048 255.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F2DBBC

    #F2DBBC

    oklch(90.2% 0.048 75.3)

  • #FBD6C5

    #FBD6C5

    oklch(90.3% 0.048 46.1)

  • #E3E1BD

    #E3E1BD

    oklch(90.2% 0.048 104.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F2DBBC

    #F2DBBC

    oklch(90.2% 0.048 75.3)

  • #BEE6F7

    #BEE6F7

    oklch(90.2% 0.048 225.5)

  • #DBDBFE

    #DBDBFE

    oklch(90.2% 0.048 285.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F2DBBC

    #F2DBBC

    oklch(90.2% 0.048 75.3)

  • #BAE9E9

    #BAE9E9

    oklch(90.1% 0.048 196.3)

  • #EBD6F5

    #EBD6F5

    oklch(90.3% 0.047 315)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F2DBBC

    #F2DBBC

    oklch(90.2% 0.048 75.3)

  • #C2EAD7

    #C2EAD7

    oklch(90.3% 0.049 164.9)

  • #CAE1FF

    #CAE1FF

    oklch(90.2% 0.048 255.1)

  • #F8D3E6

    #F8D3E6

    oklch(90.3% 0.048 345.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F2DBBC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F2DBBC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.