#F2DADF

Closest named color: Platinum (#E0E1DD). oklch(90.9% 0.027 3.4), rgb(242, 218, 223).

Aa

Black text reads best on this color (15.86:1).

About this color

#F2DADF is a very light close to neutral grey. In OKLCH its lightness is 91%, its chroma 0.027. It has too little chroma to lean warm or cool. The nearest named color is Platinum (#E0E1DD), ΔE 0.030 away. Black text reads best on it, at 15.86:1.

Hue familyNeutrals
Lightnessvery light (91%)
Chromaclose to neutral grey (0.027)
Temperatureneutral
Nearest namePlatinum (#E0E1DD)
Black text15.86:1
White text1.32:1

Values

HEX#F2DADF
RGBrgb(242, 218, 223)
HSLhsl(347, 48%, 90%)
OKLCHoklch(90.9% 0.027 3.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F2DADF 1.32:1 Fails Lc -18.3 Dividers and decoration only
Black text on #F2DADF 15.86:1 AAA Lc 87.7 Fine for body text
#F2DADF text on white 1.32:1 Fails Lc 16.0 Dividers and decoration only
#F2DADF text on black 15.86:1 AAA Lc -87.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F4F5

    oklch(97.1% 0.004 360)

  2. Step 100

    100

    #F0E7E9

    oklch(93.6% 0.01 2)

  3. Step 200

    200 (this color)

    #F2DADF

    oklch(90.9% 0.027 3.4)

  4. Step 300

    300

    #D5B8BE

    oklch(80.9% 0.034 3.8)

  5. Step 400

    400

    #C0929D

    oklch(70.7% 0.057 2.8)

  6. Step 500

    500

    #AF7785

    oklch(63.1% 0.072 3)

  7. Step 600

    600

    #9A606E

    oklch(55.7% 0.077 4.2)

  8. Step 700

    700

    #834F5C

    oklch(49.1% 0.072 3.9)

  9. Step 800

    800

    #6B414B

    oklch(42.8% 0.06 4.5)

  10. Step 900

    900

    #57373F

    oklch(37.7% 0.047 3.3)

  11. Step 950

    950

    #332025

    oklch(26.9% 0.03 2.1)

Export this scale for Tailwind in the Tailwind colors tool

#F2DADF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DDDDDF0.029
Deuteranopia (no green cones)#E2E1DF0.027
Tritanopia (no blue cones)#F7D9DC0.008
Achromatopsia (no color)#E0E0E00.027

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F2DADF

    #F2DADF

    oklch(90.9% 0.027 3.4)

  • #CEE7E3

    #CEE7E3

    oklch(90.8% 0.027 185.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F2DADF

    #F2DADF

    oklch(90.9% 0.027 3.4)

  • #EDDBE9

    #EDDBE9

    oklch(91% 0.027 333.3)

  • #F3DBD6

    #F3DBD6

    oklch(91% 0.028 31.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F2DADF

    #F2DADF

    oklch(90.9% 0.027 3.4)

  • #D4E7D9

    #D4E7D9

    oklch(91% 0.028 153.8)

  • #CEE6EC

    #CEE6EC

    oklch(90.9% 0.027 214.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F2DADF

    #F2DADF

    oklch(90.9% 0.027 3.4)

  • #DDE4D1

    #DDE4D1

    oklch(90.8% 0.026 123.5)

  • #D2E4F2

    #D2E4F2

    oklch(91% 0.027 241.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F2DADF

    #F2DADF

    oklch(90.9% 0.027 3.4)

  • #E7E1CD

    #E7E1CD

    oklch(90.9% 0.027 93.1)

  • #CEE7E3

    #CEE7E3

    oklch(90.8% 0.027 185.1)

  • #DBE0F4

    #DBE0F4

    oklch(90.9% 0.028 274.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F2DADF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F2DADF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.