#F2D7CC

Closest named color: Peach Puff (#FFDAB9). oklch(89.9% 0.034 43.5), rgb(242, 215, 204).

Aa

Black text reads best on this color (15.36:1).

About this color

#F2D7CC is a light, muted orange. In OKLCH its lightness is 90%, its chroma 0.034 and its hue 43°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.033 away. Black text reads best on it, at 15.36:1.

Hue familyOranges
Lightnesslight (90%)
Chromamuted (0.034)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text15.36:1
White text1.36:1

Values

HEX#F2D7CC
RGBrgb(242, 215, 204)
HSLhsl(17, 59%, 87%)
OKLCHoklch(89.9% 0.034 43.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F2D7CC 1.36:1 Fails Lc -20.5 Dividers and decoration only
Black text on #F2D7CC 15.36:1 AAA Lc 85.7 Fine for body text
#F2D7CC text on white 1.36:1 Fails Lc 17.9 Dividers and decoration only
#F2D7CC text on black 15.36:1 AAA Lc -85.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F2

    oklch(97% 0.006 43.3)

  2. Step 100

    100

    #F2E7E3

    oklch(93.6% 0.013 41.2)

  3. Step 200

    200 (this color)

    #F2D7CC

    oklch(89.9% 0.034 43.5)

  4. Step 300

    300

    #DAB8AB

    oklch(80.9% 0.043 42)

  5. Step 400

    400

    #C6937E

    oklch(70.7% 0.069 43.4)

  6. Step 500

    500

    #B7785D

    oklch(63.2% 0.089 43.9)

  7. Step 600

    600

    #A25F43

    oklch(55.5% 0.097 43.1)

  8. Step 700

    700

    #8B4F35

    oklch(49.2% 0.09 43.7)

  9. Step 800

    800

    #71412C

    oklch(42.8% 0.074 44)

  10. Step 900

    900

    #5B3728

    oklch(37.6% 0.057 43.3)

  11. Step 950

    950

    #362018

    oklch(27% 0.037 40.7)

Export this scale for Tailwind in the Tailwind colors tool

#F2D7CC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DED9CB0.028
Deuteranopia (no green cones)#E4DFCC0.027
Tritanopia (no blue cones)#FAD3D40.021
Achromatopsia (no color)#DCDCDC0.034

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F2D7CC

    #F2D7CC

    oklch(89.9% 0.034 43.5)

  • #C7E3EE

    #C7E3EE

    oklch(89.9% 0.033 223.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F2D7CC

    #F2D7CC

    oklch(89.9% 0.034 43.5)

  • #F3D5D7

    #F3D5D7

    oklch(89.8% 0.034 13.2)

  • #ECDBC6

    #ECDBC6

    oklch(90% 0.034 73.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F2D7CC

    #F2D7CC

    oklch(89.9% 0.034 43.5)

  • #C5E5E4

    #C5E5E4

    oklch(89.8% 0.034 194.3)

  • #CEDFF4

    #CEDFF4

    oklch(89.7% 0.034 253.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F2D7CC

    #F2D7CC

    oklch(89.9% 0.034 43.5)

  • #CAE5D7

    #CAE5D7

    oklch(89.8% 0.034 163.2)

  • #DADBF4

    #DADBF4

    oklch(89.8% 0.034 283.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F2D7CC

    #F2D7CC

    oklch(89.9% 0.034 43.5)

  • #D5E3CC

    #D5E3CC

    oklch(89.9% 0.034 133)

  • #C7E3EE

    #C7E3EE

    oklch(89.9% 0.033 223.4)

  • #E6D7EE

    #E6D7EE

    oklch(89.8% 0.035 314.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F2D7CC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F2D7CC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.