#F2D4AF

Closest named color: Vanilla (#E9D8A6). oklch(88.6% 0.059 72.8), rgb(242, 212, 175).

Aa

Black text reads best on this color (14.81:1).

About this color

#F2D4AF is a light, muted orange. In OKLCH its lightness is 89%, its chroma 0.059 and its hue 73°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.022 away. Black text reads best on it, at 14.81:1.

Hue familyOranges
Lightnesslight (89%)
Chromamuted (0.059)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.81:1
White text1.41:1

Values

HEX#F2D4AF
RGBrgb(242, 212, 175)
HSLhsl(33, 72%, 82%)
OKLCHoklch(88.6% 0.059 72.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F2D4AF 1.41:1 Fails Lc -22.9 Dividers and decoration only
Black text on #F2D4AF 14.81:1 AAA Lc 83.6 Fine for body text
#F2D4AF text on white 1.41:1 Fails Lc 20.1 Dividers and decoration only
#F2D4AF text on black 14.81:1 AAA Lc -83.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF5EE

    oklch(97.2% 0.011 76.6)

  2. Step 100

    100

    #F3E8DA

    oklch(93.6% 0.022 74.1)

  3. Step 200

    200 (this color)

    #F2D4AF

    oklch(88.6% 0.059 72.8)

  4. Step 300

    300

    #DFB98A

    oklch(80.8% 0.076 72.3)

  5. Step 400

    400

    #CE9340

    oklch(70.6% 0.121 72.6)

  6. Step 500

    500

    #BA7A00

    oklch(63.1% 0.135 72.7)

  7. Step 600

    600

    #9D6600

    oklch(55.6% 0.119 72.5)

  8. Step 700

    700

    #845500

    oklch(49% 0.105 72.4)

  9. Step 800

    800

    #6D4600

    oklch(42.8% 0.091 73.1)

  10. Step 900

    900

    #5B3900

    oklch(37.6% 0.08 72.2)

  11. Step 950

    950

    #372100

    oklch(27% 0.057 72.9)

Export this scale for Tailwind in the Tailwind colors tool

#F2D4AF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DFD4AD0.027
Deuteranopia (no green cones)#E6DBB00.023
Tritanopia (no blue cones)#FECCCA0.051
Achromatopsia (no color)#D9D9D90.059

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F2D4AF

    #F2D4AF

    oklch(88.6% 0.059 72.8)

  • #BFDCFF

    #BFDCFF

    oklch(88.5% 0.058 253.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F2D4AF

    #F2D4AF

    oklch(88.6% 0.059 72.8)

  • #FCCEBB

    #FCCEBB

    oklch(88.6% 0.058 43.6)

  • #E0DCAF

    #E0DCAF

    oklch(88.6% 0.059 103.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F2D4AF

    #F2D4AF

    oklch(88.6% 0.059 72.8)

  • #AFE3F6

    #AFE3F6

    oklch(88.6% 0.059 222.3)

  • #D3D5FF

    #D3D5FF

    oklch(88.5% 0.058 283)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F2D4AF

    #F2D4AF

    oklch(88.6% 0.059 72.8)

  • #ACE6E4

    #ACE6E4

    oklch(88.5% 0.059 193.5)

  • #E7CFF6

    #E7CFF6

    oklch(88.6% 0.059 312.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F2D4AF

    #F2D4AF

    oklch(88.6% 0.059 72.8)

  • #B7E6CE

    #B7E6CE

    oklch(88.5% 0.059 162.7)

  • #BFDCFF

    #BFDCFF

    oklch(88.5% 0.058 253.3)

  • #F6CBE4

    #F6CBE4

    oklch(88.6% 0.058 342.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F2D4AF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F2D4AF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.