#F2D2B4

Closest named color: Light Peach (#FFD8B1). oklch(88.3% 0.054 65.2), rgb(242, 210, 180).

Aa

Black text reads best on this color (14.65:1).

About this color

#F2D2B4 is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.054 and its hue 65°. Its hue sits on the warm side of the wheel. The nearest named color is Light Peach (#FFD8B1), ΔE 0.026 away. Black text reads best on it, at 14.65:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.054)
Temperaturewarm
Nearest nameLight Peach (#FFD8B1)
Black text14.65:1
White text1.43:1

Values

HEX#F2D2B4
RGBrgb(242, 210, 180)
HSLhsl(29, 70%, 83%)
OKLCHoklch(88.3% 0.054 65.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F2D2B4 1.43:1 Fails Lc -23.6 Dividers and decoration only
Black text on #F2D2B4 14.65:1 AAA Lc 83.0 Fine for body text
#F2D2B4 text on white 1.43:1 Fails Lc 20.7 Dividers and decoration only
#F2D2B4 text on black 14.65:1 AAA Lc -82.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4EF

    oklch(97% 0.009 62.6)

  2. Step 100

    100

    #F4E7DC

    oklch(93.5% 0.02 62.9)

  3. Step 200

    200 (this color)

    #F2D2B4

    oklch(88.3% 0.054 65.2)

  4. Step 300

    300

    #E0B892

    oklch(80.9% 0.069 65.1)

  5. Step 400

    400

    #D09251

    oklch(70.8% 0.111 65.6)

  6. Step 500

    500

    #C27401

    oklch(63% 0.141 65)

  7. Step 600

    600

    #A46100

    oklch(55.6% 0.125 64.9)

  8. Step 700

    700

    #8A5100

    oklch(49% 0.11 65.1)

  9. Step 800

    800

    #724200

    oklch(42.7% 0.096 65.1)

  10. Step 900

    900

    #5F3600

    oklch(37.5% 0.084 65)

  11. Step 950

    950

    #391F02

    oklch(26.8% 0.058 64.5)

Export this scale for Tailwind in the Tailwind colors tool

#F2D2B4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DDD3B20.030
Deuteranopia (no green cones)#E4DAB50.027
Tritanopia (no blue cones)#FDCBCA0.043
Achromatopsia (no color)#D7D7D70.054

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F2D2B4

    #F2D2B4

    oklch(88.3% 0.054 65.2)

  • #BCDDFA

    #BCDDFA

    oklch(88.3% 0.053 245)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F2D2B4

    #F2D2B4

    oklch(88.3% 0.054 65.2)

  • #FACDC1

    #FACDC1

    oklch(88.4% 0.054 35.4)

  • #E3D9B1

    #E3D9B1

    oklch(88.3% 0.054 95.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F2D2B4

    #F2D2B4

    oklch(88.3% 0.054 65.2)

  • #B1E2EF

    #B1E2EF

    oklch(88.3% 0.054 215.8)

  • #CED6FD

    #CED6FD

    oklch(88.3% 0.054 276.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F2D2B4

    #F2D2B4

    oklch(88.3% 0.054 65.2)

  • #B1E5DD

    #B1E5DD

    oklch(88.4% 0.054 184.7)

  • #E1D0F6

    #E1D0F6

    oklch(88.3% 0.055 305.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F2D2B4

    #F2D2B4

    oklch(88.3% 0.054 65.2)

  • #BDE4C9

    #BDE4C9

    oklch(88.4% 0.055 154.9)

  • #BCDDFA

    #BCDDFA

    oklch(88.3% 0.053 245)

  • #F0CCE7

    #F0CCE7

    oklch(88.4% 0.054 334.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F2D2B4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F2D2B4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.