#F2D1BB

Closest named color: Peach Puff (#FFDAB9). oklch(88.3% 0.048 55.7), rgb(242, 209, 187).

Aa

Black text reads best on this color (14.61:1).

About this color

#F2D1BB is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.048 and its hue 56°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.032 away. Black text reads best on it, at 14.61:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.048)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text14.61:1
White text1.43:1

Values

HEX#F2D1BB
RGBrgb(242, 209, 187)
HSLhsl(24, 68%, 84%)
OKLCHoklch(88.3% 0.048 55.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F2D1BB 1.43:1 Fails Lc -23.8 Dividers and decoration only
Black text on #F2D1BB 14.61:1 AAA Lc 82.8 Fine for body text
#F2D1BB text on white 1.43:1 Fails Lc 20.9 Dividers and decoration only
#F2D1BB text on black 14.61:1 AAA Lc -82.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F0

    oklch(97.1% 0.008 56.3)

  2. Step 100

    100

    #F4E7DF

    oklch(93.6% 0.018 54)

  3. Step 200

    200 (this color)

    #F2D1BB

    oklch(88.3% 0.048 55.7)

  4. Step 300

    300

    #E0B79B

    oklch(80.9% 0.061 56)

  5. Step 400

    400

    #D09063

    oklch(70.7% 0.098 55.5)

  6. Step 500

    500

    #C27335

    oklch(63.1% 0.125 55.8)

  7. Step 600

    600

    #AD5A02

    oklch(55.6% 0.135 56.1)

  8. Step 700

    700

    #934B00

    oklch(49.2% 0.121 55.9)

  9. Step 800

    800

    #793C00

    oklch(42.6% 0.105 55.3)

  10. Step 900

    900

    #62340F

    oklch(37.7% 0.082 55)

  11. Step 950

    950

    #391F0B

    oklch(27% 0.051 55.8)

Export this scale for Tailwind in the Tailwind colors tool

#F2D1BB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DAD3BA0.034
Deuteranopia (no green cones)#E2DABB0.031
Tritanopia (no blue cones)#FCCBCB0.034
Achromatopsia (no color)#D7D7D70.048

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F2D1BB

    #F2D1BB

    oklch(88.3% 0.048 55.7)

  • #BBDEF4

    #BBDEF4

    oklch(88.2% 0.048 235.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F2D1BB

    #F2D1BB

    oklch(88.3% 0.048 55.7)

  • #F7CDC8

    #F7CDC8

    oklch(88.3% 0.048 26)

  • #E7D7B5

    #E7D7B5

    oklch(88.3% 0.048 85.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F2D1BB

    #F2D1BB

    oklch(88.3% 0.048 55.7)

  • #B5E2E8

    #B5E2E8

    oklch(88.3% 0.047 206.3)

  • #CAD8F9

    #CAD8F9

    oklch(88.2% 0.048 267.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F2D1BB

    #F2D1BB

    oklch(88.3% 0.048 55.7)

  • #B9E3D7

    #B9E3D7

    oklch(88.3% 0.047 175.9)

  • #DAD3F5

    #DAD3F5

    oklch(88.3% 0.047 294.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F2D1BB

    #F2D1BB

    oklch(88.3% 0.048 55.7)

  • #C5E1C6

    #C5E1C6

    oklch(88.2% 0.047 146.1)

  • #BBDEF4

    #BBDEF4

    oklch(88.2% 0.048 235.7)

  • #E9CEEA

    #E9CEEA

    oklch(88.2% 0.048 324.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F2D1BB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F2D1BB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.