#F2D0BA

Closest named color: Light Peach (#FFD8B1). oklch(88.1% 0.048 54.9), rgb(242, 208, 186).

Aa

Black text reads best on this color (14.50:1).

About this color

#F2D0BA is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.048 and its hue 55°. Its hue sits on the warm side of the wheel. The nearest named color is Light Peach (#FFD8B1), ΔE 0.033 away. Black text reads best on it, at 14.50:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.048)
Temperaturewarm
Nearest nameLight Peach (#FFD8B1)
Black text14.50:1
White text1.44:1

Values

HEX#F2D0BA
RGBrgb(242, 208, 186)
HSLhsl(24, 68%, 84%)
OKLCHoklch(88.1% 0.048 54.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F2D0BA 1.44:1 Fails Lc -24.3 Dividers and decoration only
Black text on #F2D0BA 14.50:1 AAA Lc 82.4 Fine for body text
#F2D0BA text on white 1.44:1 Fails Lc 21.3 Dividers and decoration only
#F2D0BA text on black 14.50:1 AAA Lc -82.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F0

    oklch(97.1% 0.008 56.3)

  2. Step 100

    100

    #F4E7DF

    oklch(93.6% 0.018 54)

  3. Step 200

    200 (this color)

    #F2D0BA

    oklch(88.1% 0.048 54.9)

  4. Step 300

    300

    #E1B79B

    oklch(81% 0.062 55.4)

  5. Step 400

    400

    #D19063

    oklch(70.8% 0.099 55.1)

  6. Step 500

    500

    #C37234

    oklch(63% 0.127 55)

  7. Step 600

    600

    #AF5900

    oklch(55.7% 0.138 55)

  8. Step 700

    700

    #934A00

    oklch(49.1% 0.121 55.1)

  9. Step 800

    800

    #7A3C00

    oklch(42.8% 0.106 54.9)

  10. Step 900

    900

    #62340E

    oklch(37.7% 0.082 55.4)

  11. Step 950

    950

    #3A1F0A

    oklch(27.1% 0.053 55.8)

Export this scale for Tailwind in the Tailwind colors tool

#F2D0BA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DAD2B90.034
Deuteranopia (no green cones)#E2D9BA0.031
Tritanopia (no blue cones)#FDCACA0.035
Achromatopsia (no color)#D6D6D60.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F2D0BA

    #F2D0BA

    oklch(88.1% 0.048 54.9)

  • #BADEF4

    #BADEF4

    oklch(88.2% 0.049 234.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F2D0BA

    #F2D0BA

    oklch(88.1% 0.048 54.9)

  • #F6CCC8

    #F6CCC8

    oklch(88% 0.048 24.5)

  • #E7D6B4

    #E7D6B4

    oklch(88.1% 0.049 84.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F2D0BA

    #F2D0BA

    oklch(88.1% 0.048 54.9)

  • #B3E2E7

    #B3E2E7

    oklch(88.1% 0.049 204.3)

  • #C8D8F9

    #C8D8F9

    oklch(88.1% 0.049 264.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F2D0BA

    #F2D0BA

    oklch(88.1% 0.048 54.9)

  • #B7E3D6

    #B7E3D6

    oklch(88.1% 0.049 175.2)

  • #D9D2F5

    #D9D2F5

    oklch(88% 0.048 294.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F2D0BA

    #F2D0BA

    oklch(88.1% 0.048 54.9)

  • #C5E1C4

    #C5E1C4

    oklch(88.1% 0.049 144.2)

  • #BADEF4

    #BADEF4

    oklch(88.2% 0.049 234.9)

  • #E9CDEA

    #E9CDEA

    oklch(88% 0.05 324.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F2D0BA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F2D0BA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.