#F2CEBC

Closest named color: Pale Oak (#DBCFB0). oklch(87.7% 0.048 48.2), rgb(242, 206, 188).

Aa

Black text reads best on this color (14.33:1).

About this color

#F2CEBC is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.048 and its hue 48°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.039 away. Black text reads best on it, at 14.33:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.048)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.33:1
White text1.46:1

Values

HEX#F2CEBC
RGBrgb(242, 206, 188)
HSLhsl(20, 67%, 84%)
OKLCHoklch(87.7% 0.048 48.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F2CEBC 1.46:1 Fails Lc -25.1 Dividers and decoration only
Black text on #F2CEBC 14.33:1 AAA Lc 81.7 Fine for body text
#F2CEBC text on white 1.46:1 Fails Lc 22.1 Dividers and decoration only
#F2CEBC text on black 14.33:1 AAA Lc -81.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F1

    oklch(97.1% 0.008 48.7)

  2. Step 100

    100

    #F4E7E0

    oklch(93.6% 0.017 50.4)

  3. Step 200

    200 (this color)

    #F2CEBC

    oklch(87.7% 0.048 48.2)

  4. Step 300

    300

    #E3B59F

    oklch(80.9% 0.062 46.9)

  5. Step 400

    400

    #D38E6A

    oklch(70.8% 0.098 48.2)

  6. Step 500

    500

    #C57040

    oklch(63.1% 0.125 48.6)

  7. Step 600

    600

    #B1561D

    oklch(55.6% 0.136 48.2)

  8. Step 700

    700

    #98460E

    oklch(49.2% 0.126 48.4)

  9. Step 800

    800

    #7B3A11

    oklch(42.7% 0.104 48.3)

  10. Step 900

    900

    #643216

    oklch(37.7% 0.082 47.6)

  11. Step 950

    950

    #3A1E0E

    oklch(26.9% 0.051 49.1)

Export this scale for Tailwind in the Tailwind colors tool

#F2CEBC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7D1BB0.039
Deuteranopia (no green cones)#E0D8BC0.035
Tritanopia (no blue cones)#FCC8C90.031
Achromatopsia (no color)#D5D5D50.048

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F2CEBC

    #F2CEBC

    oklch(87.7% 0.048 48.2)

  • #B7DDF0

    #B7DDF0

    oklch(87.6% 0.048 229.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F2CEBC

    #F2CEBC

    oklch(87.7% 0.048 48.2)

  • #F5CBCB

    #F5CBCB

    oklch(87.8% 0.048 18.1)

  • #E8D3B4

    #E8D3B4

    oklch(87.6% 0.047 77.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F2CEBC

    #F2CEBC

    oklch(87.7% 0.048 48.2)

  • #B3E1E2

    #B3E1E2

    oklch(87.8% 0.048 198)

  • #C4D8F7

    #C4D8F7

    oklch(87.7% 0.048 259.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F2CEBC

    #F2CEBC

    oklch(87.7% 0.048 48.2)

  • #B9E1D1

    #B9E1D1

    oklch(87.7% 0.047 169)

  • #D4D2F5

    #D4D2F5

    oklch(87.6% 0.048 288)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F2CEBC

    #F2CEBC

    oklch(87.7% 0.048 48.2)

  • #C8DFC0

    #C8DFC0

    oklch(87.8% 0.049 137.6)

  • #B7DDF0

    #B7DDF0

    oklch(87.6% 0.048 229.6)

  • #E4CDEB

    #E4CDEB

    oklch(87.6% 0.048 318.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F2CEBC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F2CEBC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.