#F2CEB5

Closest named color: Pale Oak (#DBCFB0). oklch(87.6% 0.053 56.7), rgb(242, 206, 181).

Aa

Black text reads best on this color (14.27:1).

About this color

#F2CEB5 is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.053 and its hue 57°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.034 away. Black text reads best on it, at 14.27:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.053)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.27:1
White text1.47:1

Values

HEX#F2CEB5
RGBrgb(242, 206, 181)
HSLhsl(25, 70%, 83%)
OKLCHoklch(87.6% 0.053 56.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F2CEB5 1.47:1 Fails Lc -25.3 Dividers and decoration only
Black text on #F2CEB5 14.27:1 AAA Lc 81.4 Fine for body text
#F2CEB5 text on white 1.47:1 Fails Lc 22.3 Dividers and decoration only
#F2CEB5 text on black 14.27:1 AAA Lc -81.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F0

    oklch(97.1% 0.008 56.3)

  2. Step 100

    100

    #F5E7DE

    oklch(93.7% 0.02 55.1)

  3. Step 200

    200 (this color)

    #F2CEB5

    oklch(87.6% 0.053 56.7)

  4. Step 300

    300

    #E3B696

    oklch(80.9% 0.068 57)

  5. Step 400

    400

    #D48E5A

    oklch(70.6% 0.109 56.5)

  6. Step 500

    500

    #C77023

    oklch(63.1% 0.139 56.6)

  7. Step 600

    600

    #AD5A00

    oklch(55.6% 0.136 56.3)

  8. Step 700

    700

    #924B00

    oklch(49.1% 0.12 56.3)

  9. Step 800

    800

    #783D00

    oklch(42.7% 0.104 56.7)

  10. Step 900

    900

    #643201

    oklch(37.5% 0.091 56.6)

  11. Step 950

    950

    #3B1E06

    oklch(27% 0.057 56.5)

Export this scale for Tailwind in the Tailwind colors tool

#F2CEB5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D8D0B30.038
Deuteranopia (no green cones)#E1D8B50.034
Tritanopia (no blue cones)#FDC7C70.039
Achromatopsia (no color)#D5D5D50.053

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F2CEB5

    #F2CEB5

    oklch(87.6% 0.053 56.7)

  • #B6DCF5

    #B6DCF5

    oklch(87.5% 0.053 237)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F2CEB5

    #F2CEB5

    oklch(87.6% 0.053 56.7)

  • #F7CAC4

    #F7CAC4

    oklch(87.6% 0.052 27)

  • #E5D4AF

    #E5D4AF

    oklch(87.4% 0.052 86.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F2CEB5

    #F2CEB5

    oklch(87.6% 0.053 56.7)

  • #AEE1E8

    #AEE1E8

    oklch(87.7% 0.053 206.6)

  • #C6D6FA

    #C6D6FA

    oklch(87.6% 0.053 266.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F2CEB5

    #F2CEB5

    oklch(87.6% 0.053 56.7)

  • #B2E2D5

    #B2E2D5

    oklch(87.6% 0.053 176.6)

  • #D9CFF5

    #D9CFF5

    oklch(87.5% 0.053 297.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F2CEB5

    #F2CEB5

    oklch(87.6% 0.053 56.7)

  • #C0E0C2

    #C0E0C2

    oklch(87.5% 0.053 146.8)

  • #B6DCF5

    #B6DCF5

    oklch(87.5% 0.053 237)

  • #E9CBE9

    #E9CBE9

    oklch(87.6% 0.052 326)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F2CEB5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F2CEB5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.