#F2CDBA

Closest named color: Pale Oak (#DBCFB0). oklch(87.5% 0.049 48.8), rgb(242, 205, 186).

Aa

Black text reads best on this color (14.21:1).

About this color

#F2CDBA is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.049 and its hue 49°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.038 away. Black text reads best on it, at 14.21:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.049)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.21:1
White text1.47:1

Values

HEX#F2CDBA
RGBrgb(242, 205, 186)
HSLhsl(20, 68%, 84%)
OKLCHoklch(87.5% 0.049 48.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F2CDBA 1.47:1 Fails Lc -25.6 Dividers and decoration only
Black text on #F2CDBA 14.21:1 AAA Lc 81.2 Fine for body text
#F2CDBA text on white 1.47:1 Fails Lc 22.5 Dividers and decoration only
#F2CDBA text on black 14.21:1 AAA Lc -80.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4F1

    oklch(97.2% 0.009 44.9)

  2. Step 100

    100

    #F5E7DF

    oklch(93.7% 0.019 52)

  3. Step 200

    200 (this color)

    #F2CDBA

    oklch(87.5% 0.049 48.8)

  4. Step 300

    300

    #E3B59D

    oklch(80.8% 0.063 49)

  5. Step 400

    400

    #D48D67

    oklch(70.7% 0.101 48.7)

  6. Step 500

    500

    #C76F3C

    oklch(63.1% 0.129 48.9)

  7. Step 600

    600

    #B25514

    oklch(55.6% 0.14 49.2)

  8. Step 700

    700

    #994402

    oklch(49% 0.131 48.7)

  9. Step 800

    800

    #7C390A

    oklch(42.7% 0.108 49.1)

  10. Step 900

    900

    #643213

    oklch(37.7% 0.084 49.4)

  11. Step 950

    950

    #3B1E0D

    oklch(27.1% 0.053 49.4)

Export this scale for Tailwind in the Tailwind colors tool

#F2CDBA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7D0B90.039
Deuteranopia (no green cones)#DFD7BA0.036
Tritanopia (no blue cones)#FDC7C80.033
Achromatopsia (no color)#D4D4D40.050

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F2CDBA

    #F2CDBA

    oklch(87.5% 0.049 48.8)

  • #B5DDF0

    #B5DDF0

    oklch(87.5% 0.049 228.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F2CDBA

    #F2CDBA

    oklch(87.5% 0.049 48.8)

  • #F5CAC9

    #F5CAC9

    oklch(87.6% 0.049 19.7)

  • #E8D3B2

    #E8D3B2

    oklch(87.6% 0.05 79.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F2CDBA

    #F2CDBA

    oklch(87.5% 0.049 48.8)

  • #B1E0E2

    #B1E0E2

    oklch(87.4% 0.049 199.5)

  • #C3D7F7

    #C3D7F7

    oklch(87.5% 0.049 259.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F2CDBA

    #F2CDBA

    oklch(87.5% 0.049 48.8)

  • #B7E1D0

    #B7E1D0

    oklch(87.5% 0.05 168.6)

  • #D4D1F5

    #D4D1F5

    oklch(87.4% 0.049 289.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F2CDBA

    #F2CDBA

    oklch(87.5% 0.049 48.8)

  • #C6DEBF

    #C6DEBF

    oklch(87.4% 0.049 138.6)

  • #B5DDF0

    #B5DDF0

    oklch(87.5% 0.049 228.3)

  • #E4CCEB

    #E4CCEB

    oklch(87.5% 0.049 318.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F2CDBA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F2CDBA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.