#F2CDAA

Closest named color: Pale Oak (#DBCFB0). oklch(87.1% 0.062 65.3), rgb(242, 205, 170).

Aa

Black text reads best on this color (14.08:1).

About this color

#F2CDAA is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.062 and its hue 65°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.033 away. Black text reads best on it, at 14.08:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.062)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.08:1
White text1.49:1

Values

HEX#F2CDAA
RGBrgb(242, 205, 170)
HSLhsl(29, 73%, 81%)
OKLCHoklch(87.1% 0.062 65.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F2CDAA 1.49:1 Fails Lc -26.1 Dividers and decoration only
Black text on #F2CDAA 14.08:1 AAA Lc 80.7 Fine for body text
#F2CDAA text on white 1.49:1 Fails Lc 23.0 Dividers and decoration only
#F2CDAA text on black 14.08:1 AAA Lc -80.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4EE

    oklch(97.1% 0.011 63.4)

  2. Step 100

    100

    #F5E7DA

    oklch(93.6% 0.023 65.5)

  3. Step 200

    200 (this color)

    #F2CDAA

    oklch(87.1% 0.062 65.3)

  4. Step 300

    300

    #E5B689

    oklch(80.8% 0.081 65)

  5. Step 400

    400

    #D78E3F

    oklch(70.7% 0.129 64.9)

  6. Step 500

    500

    #C27400

    oklch(63% 0.141 65.1)

  7. Step 600

    600

    #A46100

    oklch(55.6% 0.125 64.9)

  8. Step 700

    700

    #8A5100

    oklch(49% 0.11 65.1)

  9. Step 800

    800

    #724200

    oklch(42.7% 0.096 65.1)

  10. Step 900

    900

    #5F3600

    oklch(37.5% 0.084 65)

  11. Step 950

    950

    #3A1F00

    oklch(27% 0.06 65.1)

Export this scale for Tailwind in the Tailwind colors tool

#F2CDAA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9CFA80.036
Deuteranopia (no green cones)#E2D7AB0.033
Tritanopia (no blue cones)#FFC5C30.049
Achromatopsia (no color)#D3D3D30.063

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F2CDAA

    #F2CDAA

    oklch(87.1% 0.062 65.3)

  • #B3DAFC

    #B3DAFC

    oklch(87.2% 0.063 244.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F2CDAA

    #F2CDAA

    oklch(87.1% 0.062 65.3)

  • #FBC7B9

    #FBC7B9

    oklch(87.2% 0.063 35.5)

  • #E1D5A6

    #E1D5A6

    oklch(87.1% 0.063 95.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F2CDAA

    #F2CDAA

    oklch(87.1% 0.062 65.3)

  • #A6E0EF

    #A6E0EF

    oklch(87.2% 0.062 215.5)

  • #C8D2FF

    #C8D2FF

    oklch(87.1% 0.063 275.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F2CDAA

    #F2CDAA

    oklch(87.1% 0.062 65.3)

  • #A6E3DA

    #A6E3DA

    oklch(87.2% 0.063 184.8)

  • #DECBF6

    #DECBF6

    oklch(87.1% 0.062 305.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F2CDAA

    #F2CDAA

    oklch(87.1% 0.062 65.3)

  • #B5E1C3

    #B5E1C3

    oklch(87% 0.062 155.1)

  • #B3DAFC

    #B3DAFC

    oklch(87.2% 0.063 244.9)

  • #F0C6E5

    #F0C6E5

    oklch(87.2% 0.062 335.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F2CDAA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F2CDAA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.