#F2CBB8

Closest named color: Pale Oak (#DBCFB0). oklch(87.1% 0.051 47.5), rgb(242, 203, 184).

Aa

Black text reads best on this color (14.00:1).

About this color

#F2CBB8 is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.051 and its hue 47°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.038 away. Black text reads best on it, at 14.00:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.051)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.00:1
White text1.49:1

Values

HEX#F2CBB8
RGBrgb(242, 203, 184)
HSLhsl(20, 69%, 84%)
OKLCHoklch(87.1% 0.051 47.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F2CBB8 1.49:1 Fails Lc -26.5 Dividers and decoration only
Black text on #F2CBB8 14.00:1 AAA Lc 80.4 Fine for body text
#F2CBB8 text on white 1.49:1 Fails Lc 23.4 Dividers and decoration only
#F2CBB8 text on black 14.00:1 AAA Lc -79.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4F0

    oklch(97.1% 0.009 52.1)

  2. Step 100

    100

    #F5E6DF

    oklch(93.5% 0.019 46.8)

  3. Step 200

    200 (this color)

    #F2CBB8

    oklch(87.1% 0.051 47.5)

  4. Step 300

    300

    #E5B49C

    oklch(80.8% 0.066 47.4)

  5. Step 400

    400

    #D78C66

    oklch(70.8% 0.106 47.4)

  6. Step 500

    500

    #CA6D39

    oklch(63.2% 0.135 47.8)

  7. Step 600

    600

    #B5520F

    oklch(55.5% 0.146 47.5)

  8. Step 700

    700

    #9B4200

    oklch(49% 0.135 47.3)

  9. Step 800

    800

    #7F3706

    oklch(42.8% 0.114 47.5)

  10. Step 900

    900

    #663011

    oklch(37.6% 0.088 47.3)

  11. Step 950

    950

    #3C1D0C

    oklch(27% 0.056 47.7)

Export this scale for Tailwind in the Tailwind colors tool

#F2CBB8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5CEB70.042
Deuteranopia (no green cones)#DED6B80.038
Tritanopia (no blue cones)#FDC5C60.033
Achromatopsia (no color)#D3D3D30.051

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F2CBB8

    #F2CBB8

    oklch(87.1% 0.051 47.5)

  • #B2DCEF

    #B2DCEF

    oklch(87.1% 0.051 227.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F2CBB8

    #F2CBB8

    oklch(87.1% 0.051 47.5)

  • #F5C8C8

    #F5C8C8

    oklch(87.2% 0.051 18.2)

  • #E8D1AF

    #E8D1AF

    oklch(87.1% 0.052 77.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F2CBB8

    #F2CBB8

    oklch(87.1% 0.051 47.5)

  • #AEDFE0

    #AEDFE0

    oklch(87% 0.051 197.8)

  • #C0D6F7

    #C0D6F7

    oklch(87% 0.052 258.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F2CBB8

    #F2CBB8

    oklch(87.1% 0.051 47.5)

  • #B5E0CE

    #B5E0CE

    oklch(87.1% 0.051 167.8)

  • #D2D0F5

    #D2D0F5

    oklch(87.1% 0.051 287.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F2CBB8

    #F2CBB8

    oklch(87.1% 0.051 47.5)

  • #C5DDBC

    #C5DDBC

    oklch(87.1% 0.051 137.1)

  • #B2DCEF

    #B2DCEF

    oklch(87.1% 0.051 227.2)

  • #E3CAEB

    #E3CAEB

    oklch(87% 0.052 317.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F2CBB8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F2CBB8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.