#F2CBB3

Closest named color: Pale Oak (#DBCFB0). oklch(86.9% 0.055 53.4), rgb(242, 203, 179).

Aa

Black text reads best on this color (13.96:1).

About this color

#F2CBB3 is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.055 and its hue 53°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.035 away. Black text reads best on it, at 13.96:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.055)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.96:1
White text1.50:1

Values

HEX#F2CBB3
RGBrgb(242, 203, 179)
HSLhsl(23, 71%, 83%)
OKLCHoklch(86.9% 0.055 53.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F2CBB3 1.50:1 Fails Lc -26.7 Dividers and decoration only
Black text on #F2CBB3 13.96:1 AAA Lc 80.2 Fine for body text
#F2CBB3 text on white 1.50:1 Fails Lc 23.5 Dividers and decoration only
#F2CBB3 text on black 13.96:1 AAA Lc -79.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4F0

    oklch(97.1% 0.009 52.1)

  2. Step 100

    100

    #F5E7DE

    oklch(93.7% 0.02 55.1)

  3. Step 200

    200 (this color)

    #F2CBB3

    oklch(86.9% 0.055 53.4)

  4. Step 300

    300

    #E6B596

    oklch(81% 0.071 53.8)

  5. Step 400

    400

    #D78C5A

    oklch(70.6% 0.113 53.6)

  6. Step 500

    500

    #CB6D23

    oklch(63.1% 0.144 53.5)

  7. Step 600

    600

    #B05700

    oklch(55.5% 0.14 53.4)

  8. Step 700

    700

    #954900

    oklch(49.2% 0.124 53.7)

  9. Step 800

    800

    #7B3B00

    oklch(42.8% 0.108 53.6)

  10. Step 900

    900

    #673101

    oklch(37.8% 0.094 53.9)

  11. Step 950

    950

    #3C1D06

    oklch(26.9% 0.059 53.7)

Export this scale for Tailwind in the Tailwind colors tool

#F2CBB3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6CEB10.041
Deuteranopia (no green cones)#DFD6B30.038
Tritanopia (no blue cones)#FEC4C40.038
Achromatopsia (no color)#D3D3D30.055

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F2CBB3

    #F2CBB3

    oklch(86.9% 0.055 53.4)

  • #B1DBF3

    #B1DBF3

    oklch(86.9% 0.055 233.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F2CBB3

    #F2CBB3

    oklch(86.9% 0.055 53.4)

  • #F6C7C3

    #F6C7C3

    oklch(87% 0.054 23.9)

  • #E6D2AC

    #E6D2AC

    oklch(87.1% 0.055 83.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F2CBB3

    #F2CBB3

    oklch(86.9% 0.055 53.4)

  • #AADFE4

    #AADFE4

    oklch(86.9% 0.055 203.4)

  • #C2D5F9

    #C2D5F9

    oklch(87% 0.054 263.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F2CBB3

    #F2CBB3

    oklch(86.9% 0.055 53.4)

  • #B0E0D1

    #B0E0D1

    oklch(86.9% 0.054 173.9)

  • #D5CEF6

    #D5CEF6

    oklch(87% 0.055 293.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F2CBB3

    #F2CBB3

    oklch(86.9% 0.055 53.4)

  • #BFDEBD

    #BFDEBD

    oklch(86.9% 0.056 143.5)

  • #B1DBF3

    #B1DBF3

    oklch(86.9% 0.055 233.3)

  • #E6C8E9

    #E6C8E9

    oklch(86.8% 0.055 323.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F2CBB3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F2CBB3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.