#F2CBB2

Closest named color: Pale Oak (#DBCFB0). oklch(86.9% 0.056 54.5), rgb(242, 203, 178).

Aa

Black text reads best on this color (13.96:1).

About this color

#F2CBB2 is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.056 and its hue 54°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.034 away. Black text reads best on it, at 13.96:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.056)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.96:1
White text1.50:1

Values

HEX#F2CBB2
RGBrgb(242, 203, 178)
HSLhsl(23, 71%, 82%)
OKLCHoklch(86.9% 0.056 54.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F2CBB2 1.50:1 Fails Lc -26.7 Dividers and decoration only
Black text on #F2CBB2 13.96:1 AAA Lc 80.2 Fine for body text
#F2CBB2 text on white 1.50:1 Fails Lc 23.6 Dividers and decoration only
#F2CBB2 text on black 13.96:1 AAA Lc -79.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4F0

    oklch(97.1% 0.009 52.1)

  2. Step 100

    100

    #F6E7DD

    oklch(93.7% 0.021 56.1)

  3. Step 200

    200 (this color)

    #F2CBB2

    oklch(86.9% 0.056 54.5)

  4. Step 300

    300

    #E6B595

    oklch(80.9% 0.072 54.6)

  5. Step 400

    400

    #D88C58

    oklch(70.7% 0.115 54.1)

  6. Step 500

    500

    #CB6D1D

    oklch(63.1% 0.146 54.6)

  7. Step 600

    600

    #AF5800

    oklch(55.6% 0.139 54.3)

  8. Step 700

    700

    #944A00

    oklch(49.2% 0.122 54.7)

  9. Step 800

    800

    #7A3C00

    oklch(42.8% 0.106 54.9)

  10. Step 900

    900

    #663100

    oklch(37.7% 0.094 54.7)

  11. Step 950

    950

    #3C1D05

    oklch(26.9% 0.06 54.6)

Export this scale for Tailwind in the Tailwind colors tool

#F2CBB2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6CEB00.041
Deuteranopia (no green cones)#DFD6B20.038
Tritanopia (no blue cones)#FEC4C40.039
Achromatopsia (no color)#D3D3D30.056

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F2CBB2

    #F2CBB2

    oklch(86.9% 0.056 54.5)

  • #B1DBF4

    #B1DBF4

    oklch(87% 0.056 234.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F2CBB2

    #F2CBB2

    oklch(86.9% 0.056 54.5)

  • #F7C7C2

    #F7C7C2

    oklch(87% 0.055 25.2)

  • #E5D2AB

    #E5D2AB

    oklch(87% 0.056 85)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F2CBB2

    #F2CBB2

    oklch(86.9% 0.056 54.5)

  • #A9DFE5

    #A9DFE5

    oklch(86.8% 0.056 204.7)

  • #C2D4FA

    #C2D4FA

    oklch(86.9% 0.056 265.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F2CBB2

    #F2CBB2

    oklch(86.9% 0.056 54.5)

  • #AFE1D1

    #AFE1D1

    oklch(87% 0.056 173.4)

  • #D6CEF6

    #D6CEF6

    oklch(87.1% 0.055 294.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F2CBB2

    #F2CBB2

    oklch(86.9% 0.056 54.5)

  • #BEDEBE

    #BEDEBE

    oklch(86.9% 0.055 145.1)

  • #B1DBF4

    #B1DBF4

    oklch(87% 0.056 234.4)

  • #E7C8E9

    #E7C8E9

    oklch(86.9% 0.056 324.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F2CBB2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F2CBB2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.