#F2CBB0

Closest named color: Pale Oak (#DBCFB0). oklch(86.9% 0.057 56.6), rgb(242, 203, 176).

Aa

Black text reads best on this color (13.94:1).

About this color

#F2CBB0 is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.057 and its hue 57°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.034 away. Black text reads best on it, at 13.94:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.057)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.94:1
White text1.50:1

Values

HEX#F2CBB0
RGBrgb(242, 203, 176)
HSLhsl(25, 72%, 82%)
OKLCHoklch(86.9% 0.057 56.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F2CBB0 1.50:1 Fails Lc -26.8 Dividers and decoration only
Black text on #F2CBB0 13.94:1 AAA Lc 80.1 Fine for body text
#F2CBB0 text on white 1.50:1 Fails Lc 23.6 Dividers and decoration only
#F2CBB0 text on black 13.94:1 AAA Lc -79.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4EF

    oklch(97.1% 0.01 58.2)

  2. Step 100

    100

    #F6E7DD

    oklch(93.7% 0.021 56.1)

  3. Step 200

    200 (this color)

    #F2CBB0

    oklch(86.9% 0.057 56.6)

  4. Step 300

    300

    #E6B593

    oklch(80.9% 0.073 56.2)

  5. Step 400

    400

    #D88C53

    oklch(70.7% 0.118 56.3)

  6. Step 500

    500

    #CC6D0B

    oklch(63.2% 0.151 56.5)

  7. Step 600

    600

    #AD5A00

    oklch(55.6% 0.136 56.3)

  8. Step 700

    700

    #924B00

    oklch(49.1% 0.12 56.3)

  9. Step 800

    800

    #783D00

    oklch(42.7% 0.104 56.7)

  10. Step 900

    900

    #653200

    oklch(37.7% 0.092 56.3)

  11. Step 950

    950

    #3D1D02

    oklch(27.1% 0.063 56.5)

Export this scale for Tailwind in the Tailwind colors tool

#F2CBB0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6CEAE0.041
Deuteranopia (no green cones)#DFD6B00.038
Tritanopia (no blue cones)#FEC4C40.041
Achromatopsia (no color)#D2D2D20.057

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F2CBB0

    #F2CBB0

    oklch(86.9% 0.057 56.6)

  • #B1DAF5

    #B1DAF5

    oklch(86.8% 0.057 237.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F2CBB0

    #F2CBB0

    oklch(86.9% 0.057 56.6)

  • #F8C6C0

    #F8C6C0

    oklch(86.9% 0.058 26.2)

  • #E4D2A9

    #E4D2A9

    oklch(86.8% 0.058 87.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F2CBB0

    #F2CBB0

    oklch(86.9% 0.057 56.6)

  • #A8DFE7

    #A8DFE7

    oklch(86.8% 0.057 207.3)

  • #C3D4FB

    #C3D4FB

    oklch(87% 0.057 266.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F2CBB0

    #F2CBB0

    oklch(86.9% 0.057 56.6)

  • #ACE1D3

    #ACE1D3

    oklch(86.9% 0.058 176.9)

  • #D7CDF6

    #D7CDF6

    oklch(86.9% 0.057 296.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F2CBB0

    #F2CBB0

    oklch(86.9% 0.057 56.6)

  • #BCDFBE

    #BCDFBE

    oklch(86.9% 0.058 146.6)

  • #B1DAF5

    #B1DAF5

    oklch(86.8% 0.057 237.2)

  • #E9C7E8

    #E9C7E8

    oklch(86.9% 0.058 327)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F2CBB0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F2CBB0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.