#F2C8A6

Closest named color: Pale Oak (#DBCFB0). oklch(86.1% 0.066 60.8), rgb(242, 200, 166).

Aa

Black text reads best on this color (13.58:1).

About this color

#F2C8A6 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.066 and its hue 61°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.035 away. Black text reads best on it, at 13.58:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.066)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.58:1
White text1.54:1

Values

HEX#F2C8A6
RGBrgb(242, 200, 166)
HSLhsl(27, 75%, 80%)
OKLCHoklch(86.1% 0.066 60.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F2C8A6 1.54:1 Fails Lc -28.4 Dividers and decoration only
Black text on #F2C8A6 13.58:1 AAA Lc 78.7 Fine for body text
#F2C8A6 text on white 1.54:1 Fails Lc 25.1 Dividers and decoration only
#F2C8A6 text on black 13.58:1 AAA Lc -78.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4EE

    oklch(97.1% 0.011 63.4)

  2. Step 100

    100

    #F7E7DA

    oklch(93.7% 0.025 61.6)

  3. Step 200

    200 (this color)

    #F2C8A6

    oklch(86.1% 0.066 60.8)

  4. Step 300

    300

    #E9B489

    oklch(80.8% 0.084 60.3)

  5. Step 400

    400

    #DD8B3D

    oklch(70.8% 0.135 60.9)

  6. Step 500

    500

    #C87000

    oklch(63.1% 0.147 60.3)

  7. Step 600

    600

    #A85E00

    oklch(55.6% 0.129 60.9)

  8. Step 700

    700

    #8E4E00

    oklch(49% 0.114 60.5)

  9. Step 800

    800

    #754000

    oklch(42.8% 0.099 61.2)

  10. Step 900

    900

    #623400

    oklch(37.6% 0.088 60.4)

  11. Step 950

    950

    #3C1E00

    oklch(27.1% 0.063 61.1)

Export this scale for Tailwind in the Tailwind colors tool

#F2C8A6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5CAA40.042
Deuteranopia (no green cones)#DFD4A60.040
Tritanopia (no blue cones)#FFC0BF0.049
Achromatopsia (no color)#D0D0D00.066

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F2C8A6

    #F2C8A6

    oklch(86.1% 0.066 60.8)

  • #ABD8F9

    #ABD8F9

    oklch(86.2% 0.066 240.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F2C8A6

    #F2C8A6

    oklch(86.1% 0.066 60.8)

  • #FAC2B7

    #FAC2B7

    oklch(86.1% 0.066 31.2)

  • #E1D0A0

    #E1D0A0

    oklch(86% 0.066 90.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F2C8A6

    #F2C8A6

    oklch(86.1% 0.066 60.8)

  • #9EDEEA

    #9EDEEA

    oklch(86.2% 0.067 210.5)

  • #C1D0FE

    #C1D0FE

    oklch(86.2% 0.066 270.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F2C8A6

    #F2C8A6

    oklch(86.1% 0.066 60.8)

  • #A1E0D3

    #A1E0D3

    oklch(86% 0.066 180.4)

  • #D8C8F7

    #D8C8F7

    oklch(86.1% 0.066 300.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F2C8A6

    #F2C8A6

    oklch(86.1% 0.066 60.8)

  • #B3DEBB

    #B3DEBB

    oklch(86.1% 0.066 150.3)

  • #ABD8F9

    #ABD8F9

    oklch(86.2% 0.066 240.3)

  • #EBC2E6

    #EBC2E6

    oklch(86% 0.066 330.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F2C8A6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F2C8A6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.