#F26F2D

Closest named color: Burnt Sienna (#E76F51). oklch(69% 0.178 44), rgb(242, 111, 45).

Aa

Black text reads best on this color (7.08:1).

About this color

#F26F2D is a medium-light, vivid orange. In OKLCH its lightness is 69%, its chroma 0.178 and its hue 44°. Its hue sits on the warm side of the wheel. The nearest named color is Burnt Sienna (#E76F51), ΔE 0.036 away. Black text reads best on it, at 7.08:1.

Hue familyOranges
Lightnessmedium-light (69%)
Chromavivid (0.178)
Temperaturewarm
Nearest nameBurnt Sienna (#E76F51)
Black text7.08:1
White text2.96:1

Values

HEX#F26F2D
RGBrgb(242, 111, 45)
HSLhsl(20, 88%, 56%)
OKLCHoklch(69% 0.178 44)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F26F2D 2.96:1 Fails Lc -60.8 Content text, not long reading
Black text on #F26F2D 7.08:1 AAA Lc 48.6 Large or bold text, headings
#F26F2D text on white 2.96:1 Fails Lc 55.5 Large or bold text, headings
#F26F2D text on black 7.08:1 AAA Lc -46.3 Large or bold text, headings

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 400.

  1. Step 50

    50

    #FFF3EE

    oklch(97.2% 0.015 44.2)

  2. Step 100

    100

    #FEE4D9

    oklch(93.7% 0.032 44.4)

  3. Step 200

    200

    #FDCDB8

    oklch(88.5% 0.062 44.9)

  4. Step 300

    300

    #FDA985

    oklch(80.9% 0.111 43.9)

  5. Step 400

    400 (this color)

    #F26F2D

    oklch(69% 0.178 44)

  6. Step 500

    500

    #DF5A00

    oklch(63.1% 0.183 44.1)

  7. Step 600

    600

    #BC4B00

    oklch(55.6% 0.161 44.3)

  8. Step 700

    700

    #9F3E00

    oklch(49.1% 0.142 44.2)

  9. Step 800

    800

    #843200

    oklch(42.8% 0.124 44.1)

  10. Step 900

    900

    #6F2800

    oklch(37.7% 0.111 43.6)

  11. Step 950

    950

    #441600

    oklch(27% 0.078 44.2)

Export this scale for Tailwind in the Tailwind colors tool

#F26F2D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#9484230.168
Deuteranopia (no green cones)#B4A1290.152
Tritanopia (no blue cones)#FF51620.089
Achromatopsia (no color)#9696960.179

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F26F2D

    #F26F2D

    oklch(69% 0.178 44)

  • #00ACD6

    #00ACD6

    oklch(69.1% 0.129 223.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F26F2D

    #F26F2D

    oklch(69% 0.178 44)

  • #F56479

    #F56479

    oklch(69.1% 0.178 14.3)

  • #D08B00

    #D08B00

    oklch(69% 0.146 74)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F26F2D

    #F26F2D

    oklch(69% 0.178 44)

  • #00B2B1

    #00B2B1

    oklch(69.1% 0.118 194.1)

  • #489DFF

    #489DFF

    oklch(69% 0.166 254)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F26F2D

    #F26F2D

    oklch(69% 0.178 44)

  • #00B782

    #00B782

    oklch(69% 0.147 163.8)

  • #9189FF

    #9189FF

    oklch(69% 0.169 284.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F26F2D

    #F26F2D

    oklch(69% 0.178 44)

  • #6AB22C

    #6AB22C

    oklch(69.1% 0.178 134)

  • #00ACD6

    #00ACD6

    oklch(69.1% 0.129 223.4)

  • #C375E7

    #C375E7

    oklch(69.1% 0.178 314.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F26F2D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F26F2D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.