#F1EFD0

Closest named color: Beige (#F5F5DC). oklch(94.6% 0.041 104.1), rgb(241, 239, 208).

Aa

Black text reads best on this color (17.99:1).

About this color

#F1EFD0 is a very light, muted yellow. In OKLCH its lightness is 95%, its chroma 0.041 and its hue 104°. Its hue sits on the warm side of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.020 away. Black text reads best on it, at 17.99:1.

Hue familyYellows
Lightnessvery light (95%)
Chromamuted (0.041)
Temperaturewarm
Nearest nameBeige (#F5F5DC)
Black text17.99:1
White text1.16:1

Values

HEX#F1EFD0
RGBrgb(241, 239, 208)
HSLhsl(56, 54%, 88%)
OKLCHoklch(94.6% 0.041 104.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F1EFD0 1.16:1 Fails Lc -9.3 Not readable
Black text on #F1EFD0 17.99:1 AAA Lc 95.6 Preferred for body text
#F1EFD0 text on white 1.16:1 Fails Lc 7.9 Not readable
#F1EFD0 text on black 17.99:1 AAA Lc -96.4 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F6F6F0

    oklch(97.1% 0.008 106.5)

  2. Step 100

    100 (this color)

    #F1EFD0

    oklch(94.6% 0.041 104.1)

  3. Step 200

    200

    #DCDAC5

    oklch(88.4% 0.028 102.5)

  4. Step 300

    300

    #C6C39C

    oklch(81% 0.053 103.9)

  5. Step 400

    400

    #A9A465

    oklch(70.8% 0.084 104.4)

  6. Step 500

    500

    #948C37

    oklch(63% 0.106 103.9)

  7. Step 600

    600

    #7F7604

    oklch(55.6% 0.116 104.2)

  8. Step 700

    700

    #6B6300

    oklch(49.2% 0.104 104)

  9. Step 800

    800

    #575101

    oklch(42.7% 0.09 104.6)

  10. Step 900

    900

    #48430F

    oklch(37.7% 0.07 103.7)

  11. Step 950

    950

    #2A270B

    oklch(26.9% 0.044 103.2)

Export this scale for Tailwind in the Tailwind colors tool

#F1EFD0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F5ECCE0.008
Deuteranopia (no green cones)#F6EED10.007
Tritanopia (no blue cones)#F6EBE60.035
Achromatopsia (no color)#EDEDED0.041

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F1EFD0

    #F1EFD0

    oklch(94.6% 0.041 104.1)

  • #EAEBFF

    #EAEBFF

    oklch(94.5% 0.027 283.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F1EFD0

    #F1EFD0

    oklch(94.6% 0.041 104.1)

  • #FEEAD0

    #FEEAD0

    oklch(94.6% 0.041 74.5)

  • #E2F4D8

    #E2F4D8

    oklch(94.6% 0.042 134.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F1EFD0

    #F1EFD0

    oklch(94.6% 0.041 104.1)

  • #E1EEFF

    #E1EEFF

    oklch(94.4% 0.027 255.1)

  • #F6E6FF

    #F6E6FF

    oklch(94.5% 0.037 313.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F1EFD0

    #F1EFD0

    oklch(94.6% 0.041 104.1)

  • #D5F3FF

    #D5F3FF

    oklch(94.6% 0.035 223.8)

  • #FFE4F3

    #FFE4F3

    oklch(94.5% 0.035 343.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F1EFD0

    #F1EFD0

    oklch(94.6% 0.041 104.1)

  • #CFF6F5

    #CFF6F5

    oklch(94.5% 0.04 194.6)

  • #EAEBFF

    #EAEBFF

    oklch(94.5% 0.027 283.6)

  • #FFE6E7

    #FFE6E7

    oklch(94.5% 0.027 14.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F1EFD0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F1EFD0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.