#F1DFC2

Closest named color: Wheat (#F5DEB3). oklch(91.1% 0.043 79.8), rgb(241, 223, 194).

Aa

Black text reads best on this color (16.07:1).

About this color

#F1DFC2 is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.043 and its hue 80°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.019 away. Black text reads best on it, at 16.07:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.043)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text16.07:1
White text1.30:1

Values

HEX#F1DFC2
RGBrgb(241, 223, 194)
HSLhsl(37, 63%, 85%)
OKLCHoklch(91.1% 0.043 79.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F1DFC2 1.30:1 Fails Lc -17.4 Dividers and decoration only
Black text on #F1DFC2 16.07:1 AAA Lc 88.5 Fine for body text
#F1DFC2 text on white 1.30:1 Fails Lc 15.2 Dividers and decoration only
#F1DFC2 text on black 16.07:1 AAA Lc -88.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100 (this color)

    #F1DFC2

    oklch(91.1% 0.043 79.8)

  3. Step 200

    200

    #E4D7C3

    oklch(88.4% 0.03 78.8)

  4. Step 300

    300

    #D4BD99

    oklch(80.9% 0.055 78.9)

  5. Step 400

    400

    #BE9A5E

    oklch(70.6% 0.089 79.3)

  6. Step 500

    500

    #AD812B

    oklch(63.1% 0.114 80.3)

  7. Step 600

    600

    #966A00

    oklch(55.5% 0.115 79.9)

  8. Step 700

    700

    #7F5900

    oklch(49.2% 0.102 79.8)

  9. Step 800

    800

    #684800

    oklch(42.6% 0.088 79.5)

  10. Step 900

    900

    #563C07

    oklch(37.6% 0.074 79.3)

  11. Step 950

    950

    #322408

    oklch(27.1% 0.047 81.6)

Export this scale for Tailwind in the Tailwind colors tool

#F1DFC2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E7DFC00.014
Deuteranopia (no green cones)#ECE3C30.011
Tritanopia (no blue cones)#F9DAD70.037
Achromatopsia (no color)#E1E1E10.043

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F1DFC2

    #F1DFC2

    oklch(91.1% 0.043 79.8)

  • #D1E3FF

    #D1E3FF

    oklch(91.1% 0.043 259.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F1DFC2

    #F1DFC2

    oklch(91.1% 0.043 79.8)

  • #FADAC9

    #FADAC9

    oklch(91.1% 0.042 49.8)

  • #E3E5C4

    #E3E5C4

    oklch(91.2% 0.044 110.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F1DFC2

    #F1DFC2

    oklch(91.1% 0.043 79.8)

  • #C5E8F9

    #C5E8F9

    oklch(91.1% 0.043 228.7)

  • #E0DDFD

    #E0DDFD

    oklch(91% 0.043 289.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F1DFC2

    #F1DFC2

    oklch(91.1% 0.043 79.8)

  • #C1EBED

    #C1EBED

    oklch(91.1% 0.043 200)

  • #EFD9F4

    #EFD9F4

    oklch(91.1% 0.043 320)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F1DFC2

    #F1DFC2

    oklch(91.1% 0.043 79.8)

  • #C6EBDD

    #C6EBDD

    oklch(91% 0.043 170.4)

  • #D1E3FF

    #D1E3FF

    oklch(91.1% 0.043 259.2)

  • #F9D6E6

    #F9D6E6

    oklch(91% 0.044 348.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F1DFC2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F1DFC2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.