#F1DFBE

Closest named color: Wheat (#F5DEB3). oklch(91% 0.048 82.7), rgb(241, 223, 190).

Aa

Black text reads best on this color (16.03:1).

About this color

#F1DFBE is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.048 and its hue 83°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.014 away. Black text reads best on it, at 16.03:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.048)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text16.03:1
White text1.30:1

Values

HEX#F1DFBE
RGBrgb(241, 223, 190)
HSLhsl(39, 65%, 85%)
OKLCHoklch(91% 0.048 82.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F1DFBE 1.30:1 Fails Lc -17.6 Dividers and decoration only
Black text on #F1DFBE 16.03:1 AAA Lc 88.3 Fine for body text
#F1DFBE text on white 1.30:1 Fails Lc 15.3 Dividers and decoration only
#F1DFBE text on black 16.03:1 AAA Lc -88.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5EF

    oklch(97.1% 0.009 84.6)

  2. Step 100

    100

    #F0E9DD

    oklch(93.6% 0.018 81.3)

  3. Step 200

    200 (this color)

    #F1DFBE

    oklch(91% 0.048 82.7)

  4. Step 300

    300

    #D4BE94

    oklch(81% 0.061 83.4)

  5. Step 400

    400

    #BF9B55

    oklch(70.8% 0.099 82.6)

  6. Step 500

    500

    #AE8112

    oklch(63.1% 0.125 82.9)

  7. Step 600

    600

    #946C00

    oklch(55.7% 0.115 82.9)

  8. Step 700

    700

    #7C5A00

    oklch(49% 0.101 82.9)

  9. Step 800

    800

    #664900

    oklch(42.6% 0.088 82.4)

  10. Step 900

    900

    #563D00

    oklch(37.8% 0.078 82.4)

  11. Step 950

    950

    #332403

    oklch(27.1% 0.052 83.2)

Export this scale for Tailwind in the Tailwind colors tool

#F1DFBE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E8DEBC0.013
Deuteranopia (no green cones)#ECE3BF0.011
Tritanopia (no blue cones)#FAD9D60.043
Achromatopsia (no color)#E1E1E10.048

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F1DFBE

    #F1DFBE

    oklch(91% 0.048 82.7)

  • #D2E2FF

    #D2E2FF

    oklch(91% 0.043 262.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F1DFBE

    #F1DFBE

    oklch(91% 0.048 82.7)

  • #FCD9C5

    #FCD9C5

    oklch(90.9% 0.048 51.6)

  • #E1E5C1

    #E1E5C1

    oklch(91% 0.048 112.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F1DFBE

    #F1DFBE

    oklch(91% 0.048 82.7)

  • #C3E8FC

    #C3E8FC

    oklch(91.1% 0.047 231.6)

  • #E2DCFF

    #E2DCFF

    oklch(91% 0.048 293.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F1DFBE

    #F1DFBE

    oklch(91% 0.048 82.7)

  • #BDEBEF

    #BDEBEF

    oklch(90.9% 0.048 202.9)

  • #F1D7F4

    #F1D7F4

    oklch(90.9% 0.048 322.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F1DFBE

    #F1DFBE

    oklch(91% 0.048 82.7)

  • #C2ECDE

    #C2ECDE

    oklch(90.9% 0.047 173)

  • #D2E2FF

    #D2E2FF

    oklch(91% 0.043 262.4)

  • #FCD5E4

    #FCD5E4

    oklch(91% 0.048 353)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F1DFBE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F1DFBE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.