#F1DFB7

Closest named color: Wheat (#F5DEB3). oklch(90.8% 0.056 86.6), rgb(241, 223, 183).

Aa

Black text reads best on this color (15.97:1).

About this color

#F1DFB7 is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.056 and its hue 87°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.007 away. Black text reads best on it, at 15.97:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.056)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.97:1
White text1.31:1

Values

HEX#F1DFB7
RGBrgb(241, 223, 183)
HSLhsl(41, 67%, 83%)
OKLCHoklch(90.8% 0.056 86.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F1DFB7 1.31:1 Fails Lc -17.8 Dividers and decoration only
Black text on #F1DFB7 15.97:1 AAA Lc 88.1 Fine for body text
#F1DFB7 text on white 1.31:1 Fails Lc 15.5 Dividers and decoration only
#F1DFB7 text on black 15.97:1 AAA Lc -88.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5EE

    oklch(97.1% 0.01 87.5)

  2. Step 100

    100

    #F0E9DB

    oklch(93.6% 0.02 84.6)

  3. Step 200

    200 (this color)

    #F1DFB7

    oklch(90.8% 0.056 86.6)

  4. Step 300

    300

    #D5BE8B

    oklch(80.9% 0.072 86.4)

  5. Step 400

    400

    #C09B42

    oklch(70.7% 0.115 86.3)

  6. Step 500

    500

    #AB8300

    oklch(63.1% 0.129 87)

  7. Step 600

    600

    #906E00

    oklch(55.7% 0.114 87.1)

  8. Step 700

    700

    #795C00

    oklch(49.1% 0.1 87.1)

  9. Step 800

    800

    #644B00

    oklch(42.8% 0.087 86.6)

  10. Step 900

    900

    #533E00

    oklch(37.6% 0.077 86.9)

  11. Step 950

    950

    #322400

    oklch(27% 0.055 86.6)

Export this scale for Tailwind in the Tailwind colors tool

#F1DFB7 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E9DEB40.012
Deuteranopia (no green cones)#EDE3B80.011
Tritanopia (no blue cones)#FBD8D40.051
Achromatopsia (no color)#E0E0E00.056

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F1DFB7

    #F1DFB7

    oklch(90.8% 0.056 86.6)

  • #D3E1FF

    #D3E1FF

    oklch(90.9% 0.044 265.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F1DFB7

    #F1DFB7

    oklch(90.8% 0.056 86.6)

  • #FFD8BD

    #FFD8BD

    oklch(90.8% 0.057 56.6)

  • #DEE6BC

    #DEE6BC

    oklch(90.8% 0.056 116.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F1DFB7

    #F1DFB7

    oklch(90.8% 0.056 86.6)

  • #C1E7FF

    #C1E7FF

    oklch(90.9% 0.052 235.9)

  • #E3DAFF

    #E3DAFF

    oklch(90.7% 0.051 296.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F1DFB7

    #F1DFB7

    oklch(90.8% 0.056 86.6)

  • #B6ECF3

    #B6ECF3

    oklch(90.8% 0.056 206.1)

  • #F5D4F5

    #F5D4F5

    oklch(90.7% 0.057 326)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F1DFB7

    #F1DFB7

    oklch(90.8% 0.056 86.6)

  • #BAEEE0

    #BAEEE0

    oklch(90.9% 0.057 176.7)

  • #D3E1FF

    #D3E1FF

    oklch(90.9% 0.044 265.6)

  • #FFD3E1

    #FFD3E1

    oklch(90.8% 0.052 357.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F1DFB7, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F1DFB7 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.