#F1DECE

Closest named color: Champagne (#F7E7CE). oklch(91.2% 0.03 62.6), rgb(241, 222, 206).

Aa

Black text reads best on this color (16.07:1).

About this color

#F1DECE is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.030 and its hue 63°. Its hue sits on the warm side of the wheel. The nearest named color is Champagne (#F7E7CE), ΔE 0.026 away. Black text reads best on it, at 16.07:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.030)
Temperaturewarm
Nearest nameChampagne (#F7E7CE)
Black text16.07:1
White text1.30:1

Values

HEX#F1DECE
RGBrgb(241, 222, 206)
HSLhsl(27, 56%, 88%)
OKLCHoklch(91.2% 0.03 62.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F1DECE 1.30:1 Fails Lc -17.4 Dividers and decoration only
Black text on #F1DECE 16.07:1 AAA Lc 88.5 Fine for body text
#F1DECE text on white 1.30:1 Fails Lc 15.1 Dividers and decoration only
#F1DECE text on black 16.07:1 AAA Lc -88.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F8F5F2

    oklch(97.2% 0.005 67.8)

  2. Step 100

    100 (this color)

    #F1DECE

    oklch(91.2% 0.03 62.6)

  3. Step 200

    200

    #E4D6CB

    oklch(88.4% 0.022 60.7)

  4. Step 300

    300

    #D3BCA8

    oklch(80.9% 0.038 63.3)

  5. Step 400

    400

    #BD9979

    oklch(70.8% 0.062 63.2)

  6. Step 500

    500

    #AC7F56

    oklch(63.1% 0.079 62.9)

  7. Step 600

    600

    #97683B

    oklch(55.7% 0.086 63.3)

  8. Step 700

    700

    #81562D

    oklch(49.1% 0.08 62.7)

  9. Step 800

    800

    #694626

    oklch(42.6% 0.067 61.9)

  10. Step 900

    900

    #553B24

    oklch(37.6% 0.051 61.8)

  11. Step 950

    950

    #322315

    oklch(27% 0.033 63.7)

Export this scale for Tailwind in the Tailwind colors tool

#F1DECE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E4DFCD0.018
Deuteranopia (no green cones)#E9E3CE0.016
Tritanopia (no blue cones)#F8DAD90.023
Achromatopsia (no color)#E1E1E10.030

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F1DECE

    #F1DECE

    oklch(91.2% 0.03 62.6)

  • #D1E5F5

    #D1E5F5

    oklch(91.2% 0.031 242)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F1DECE

    #F1DECE

    oklch(91.2% 0.03 62.6)

  • #F5DBD5

    #F5DBD5

    oklch(91.1% 0.03 33.1)

  • #E9E2CC

    #E9E2CC

    oklch(91.2% 0.03 92.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F1DECE

    #F1DECE

    oklch(91.2% 0.03 62.6)

  • #CCE8EE

    #CCE8EE

    oklch(91.2% 0.031 212.1)

  • #DBE1F7

    #DBE1F7

    oklch(91.2% 0.031 273.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F1DECE

    #F1DECE

    oklch(91.2% 0.03 62.6)

  • #CDE9E3

    #CDE9E3

    oklch(91.2% 0.031 181.3)

  • #E5DDF3

    #E5DDF3

    oklch(91% 0.031 302.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F1DECE

    #F1DECE

    oklch(91.2% 0.03 62.6)

  • #D4E8D8

    #D4E8D8

    oklch(91.2% 0.03 151.5)

  • #D1E5F5

    #D1E5F5

    oklch(91.2% 0.031 242)

  • #EFDBEB

    #EFDBEB

    oklch(91.2% 0.03 332.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F1DECE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F1DECE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.