#F1DEAF

Closest named color: Wheat (#F5DEB3). oklch(90.5% 0.065 88.6), rgb(241, 222, 175).

Aa

Black text reads best on this color (15.80:1).

About this color

#F1DEAF is a very light, muted orange. In OKLCH its lightness is 90%, its chroma 0.065 and its hue 89°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.008 away. Black text reads best on it, at 15.80:1.

Hue familyOranges
Lightnessvery light (90%)
Chromamuted (0.065)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.80:1
White text1.32:1

Values

HEX#F1DEAF
RGBrgb(241, 222, 175)
HSLhsl(43, 70%, 82%)
OKLCHoklch(90.5% 0.065 88.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F1DEAF 1.32:1 Fails Lc -18.6 Dividers and decoration only
Black text on #F1DEAF 15.80:1 AAA Lc 87.5 Fine for body text
#F1DEAF text on white 1.32:1 Fails Lc 16.2 Dividers and decoration only
#F1DEAF text on black 15.80:1 AAA Lc -87.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5ED

    oklch(97% 0.011 89.7)

  2. Step 100

    100

    #F0E9D8

    oklch(93.5% 0.024 88.2)

  3. Step 200

    200 (this color)

    #F1DEAF

    oklch(90.5% 0.065 88.6)

  4. Step 300

    300

    #D6BE82

    oklch(80.8% 0.082 88.6)

  5. Step 400

    400

    #C29B28

    oklch(70.7% 0.132 88.6)

  6. Step 500

    500

    #A98400

    oklch(63.1% 0.129 88.8)

  7. Step 600

    600

    #8E6F00

    oklch(55.6% 0.114 89.2)

  8. Step 700

    700

    #785D00

    oklch(49.2% 0.101 88.9)

  9. Step 800

    800

    #624C00

    oklch(42.8% 0.087 89.5)

  10. Step 900

    900

    #523F00

    oklch(37.8% 0.077 89.3)

  11. Step 950

    950

    #312400

    oklch(26.8% 0.055 88.3)

Export this scale for Tailwind in the Tailwind colors tool

#F1DEAF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E9DCAC0.013
Deuteranopia (no green cones)#EEE2B00.010
Tritanopia (no blue cones)#FCD6D10.058
Achromatopsia (no color)#DFDFDF0.065

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F1DEAF

    #F1DEAF

    oklch(90.5% 0.065 88.6)

  • #D3DFFF

    #D3DFFF

    oklch(90.5% 0.046 269.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F1DEAF

    #F1DEAF

    oklch(90.5% 0.065 88.6)

  • #FFD7B8

    #FFD7B8

    oklch(90.5% 0.061 59.7)

  • #DBE6B6

    #DBE6B6

    oklch(90.5% 0.064 118.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F1DEAF

    #F1DEAF

    oklch(90.5% 0.065 88.6)

  • #C0E5FF

    #C0E5FF

    oklch(90.4% 0.053 238.8)

  • #E4D8FF

    #E4D8FF

    oklch(90.4% 0.054 299.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F1DEAF

    #F1DEAF

    oklch(90.5% 0.065 88.6)

  • #ADECF6

    #ADECF6

    oklch(90.4% 0.065 208.3)

  • #F8D1F5

    #F8D1F5

    oklch(90.4% 0.064 328.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F1DEAF

    #F1DEAF

    oklch(90.5% 0.065 88.6)

  • #B1EEE0

    #B1EEE0

    oklch(90.4% 0.065 179)

  • #D3DFFF

    #D3DFFF

    oklch(90.5% 0.046 269.2)

  • #FFD1DF

    #FFD1DF

    oklch(90.4% 0.055 358.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F1DEAF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F1DEAF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.