#F1DDBA

Closest named color: Wheat (#F5DEB3). oklch(90.5% 0.051 81.6), rgb(241, 221, 186).

Aa

Black text reads best on this color (15.79:1).

About this color

#F1DDBA is a very light, muted orange. In OKLCH its lightness is 90%, its chroma 0.051 and its hue 82°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.011 away. Black text reads best on it, at 15.79:1.

Hue familyOranges
Lightnessvery light (90%)
Chromamuted (0.051)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.79:1
White text1.32:1

Values

HEX#F1DDBA
RGBrgb(241, 221, 186)
HSLhsl(38, 66%, 84%)
OKLCHoklch(90.5% 0.051 81.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F1DDBA 1.32:1 Fails Lc -18.7 Dividers and decoration only
Black text on #F1DDBA 15.79:1 AAA Lc 87.4 Fine for body text
#F1DDBA text on white 1.32:1 Fails Lc 16.3 Dividers and decoration only
#F1DDBA text on black 15.79:1 AAA Lc -87.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5EF

    oklch(97.1% 0.009 84.6)

  2. Step 100

    100

    #F0E9DC

    oklch(93.6% 0.019 83.1)

  3. Step 200

    200 (this color)

    #F1DDBA

    oklch(90.5% 0.051 81.6)

  4. Step 300

    300

    #D6BD90

    oklch(80.9% 0.066 82)

  5. Step 400

    400

    #C29A4E

    oklch(70.8% 0.106 81.7)

  6. Step 500

    500

    #B18000

    oklch(63.2% 0.13 81.5)

  7. Step 600

    600

    #956B00

    oklch(55.6% 0.115 81.4)

  8. Step 700

    700

    #7D5A00

    oklch(49.1% 0.101 82.2)

  9. Step 800

    800

    #674900

    oklch(42.7% 0.088 81.6)

  10. Step 900

    900

    #563C00

    oklch(37.6% 0.078 81.1)

  11. Step 950

    950

    #342300

    oklch(27% 0.056 81.4)

Export this scale for Tailwind in the Tailwind colors tool

#F1DDBA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E6DCB80.016
Deuteranopia (no green cones)#EBE1BB0.012
Tritanopia (no blue cones)#FBD7D30.044
Achromatopsia (no color)#DFDFDF0.051

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F1DDBA

    #F1DDBA

    oklch(90.5% 0.051 81.6)

  • #CFE1FF

    #CFE1FF

    oklch(90.6% 0.046 260.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F1DDBA

    #F1DDBA

    oklch(90.5% 0.051 81.6)

  • #FCD7C1

    #FCD7C1

    oklch(90.5% 0.051 52.6)

  • #E0E4BD

    #E0E4BD

    oklch(90.6% 0.052 112.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F1DDBA

    #F1DDBA

    oklch(90.5% 0.051 81.6)

  • #BFE6FC

    #BFE6FC

    oklch(90.4% 0.051 232.8)

  • #DFDAFF

    #DFDAFF

    oklch(90.4% 0.05 291.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F1DDBA

    #F1DDBA

    oklch(90.5% 0.051 81.6)

  • #B9EAEE

    #B9EAEE

    oklch(90.4% 0.051 202.5)

  • #F0D5F4

    #F0D5F4

    oklch(90.5% 0.051 321.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F1DDBA

    #F1DDBA

    oklch(90.5% 0.051 81.6)

  • #BEEBDB

    #BEEBDB

    oklch(90.4% 0.051 171.5)

  • #CFE1FF

    #CFE1FF

    oklch(90.6% 0.046 260.7)

  • #FCD2E3

    #FCD2E3

    oklch(90.4% 0.052 351.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F1DDBA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F1DDBA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.